0Pinger Posted July 4, 2014 Share Posted July 4, 2014 One fix for survival is to stop mobs running away, I watch them run away from the room they are in into the next and they never come back as they hide behind some cover and never move again. Which stops spawns happening in that room as I have to enter it to kill them. We are suppose to be getting over run not having to go hunting for them, they are suppose to be hunting us. So give them some backbone again, have them take cover but not to the point that they can no longer attack us or be attacked Link to comment Share on other sites More sharing options...
StinkyPygmy Posted July 4, 2014 Share Posted July 4, 2014 I think thats not an intended feature. Just a bug in AI pathing. Link to comment Share on other sites More sharing options...
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