BrazilianJoe Posted July 4, 2014 Share Posted July 4, 2014 We already have most of the basics covered in sentinel-space. I think there is still some unexplored ground though. I think that many more sentinels could be created if the 'mini-me' paradigm be pursued, meaning get one nice warframe skill, and make a slightly different version of it for the sentinel. It may be not the 'wow, that's a super-original idea!' approach, but it adds some flavor to the game. Currently there is no healing sentinel though. There are no elemental weapons for sentinels too. Some ideas: Imp: Nekros inspired bat-demon-like sentinel. Skill: It can defile corpses, but only gets health or energy orbs. One corpse per skill use. Weapon uses pistol ammo and shoots poison darts. Weapon exclusive to the sentinel. Chitin: Spiny carapaced sentinel. Has high native armor Skill: Backfire - affects one target at a time. Disarm guns like the loki skill, and reduces armor. On melee-only enemies it deals damage and reduces armor. Also has a special weapon which targets the warframes instead of the enemies. It shoots armor on the frames with a high speed machine gun-like mechanic. Each pellet increases armor by +1. Capped on +100 armor (or more?). This armor wears out by -1 armor/second. Uses rifle ammo. Unupgraded targeting mod only targets self, upgrades allow to target other frames and increases range. Weapon not exclusive? Mentalist: Similar to a brain + spinal cord flying by telekinesis. Squishy sentinel. Skill: Mind control. Like the Nyx level 1. I think that the skill needs no modification to be part of the sentinel, can work just like the original. Weapon: Electric arcing amprex-like, exclusive to the sentinel. Hellforge: A jet-mounted spherical micro-fusion reactor. Skill: Adds fire damage & status chance to warframe's weapons. Weapon: continuous-fire energy beam which burns enemies with fire damage. Exclusive weapon. Black hole: Spooky space-folding can shield, harness and control a micro black-hole gravitational powers to various effects. Skill: Wormhole crunch. Stuns & locks enemy in place dealing crushing impact damage. On bosses, it only slows them down and deals damage. Weapon: Exclusive unique weapon. Harmonic gravitational quantum waves rob energy from an area (shotgun-like), Causing freezing temperatures & damage. Link to comment Share on other sites More sharing options...
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