HeelSouls Posted July 4, 2014 Share Posted July 4, 2014 So Basically in the Stream a topic, this one to be precise https://forums.warfr...on-of-warframe/ was discussed and what Steve had so say shocked some while others agreed with his opinion. Personally, I believe Steve was right in what he said to a large degree however I don't believe Zamboni is wrong, just that he is barking up the wrong tree. The main issue with warframe's progression is how easy it is for veteran players yet how difficult it is for newer players. Zamboni stated that No skill was required for Warframe which got Steve a bit heated which I can understand as this game does require skill. The points at which this skill is required is very extreme however while there seems to be no middle ground. Early players seem to have a difficult time progressing unless they get hold of the 'mandatory mods' which is what makes early game so difficult, like Serration, Split Chamber etc. I wont discuss this as much as with UD14 there is a system deemed to fix this giving early players access to weaker versions of these mods which is a good solution to the problem. However with late game when veteran players, (which I believe Zamboni is) Zamboni is frustrated about how easy it is late game unless you commit to very long runs of survival or defence. When you have your main damage mods maxed or near max the game becomes very easy unless you start doing 1hour+ Survival on Pluto etc. Or even 50min + T4 survival. This is what players dislike about warframe the lack of difficulty late game and this causes players to leave especially when with the current mod system where there are clear 'cookie cutter' mod set-ups with weapons but not so much warframes themselves. An example of this is if I wanted to do a t4 void mission, I would equip my boltor prime put on corrosive and cold elemental mods and max damage mods purely because its the best damage for the corrupted not because it bears any utility, what Zamboni was trying to say was there is so much possibility for customization but if you use it you make yourself inferior to the mandatory combinations, he believed that a complete revamp of the system was needed but that is far from necessary. Warframe modding however is a bit more varied as there is a lot more customization possibilities between frames like with my Ember prime for example I have to debate if I want lots of damage,less duration and good efficiency or Lots of duration,good efficiency and less range. There is quite a lot of debate about mods like handspring etc as they cost mod space which is extremely valuable to Warframe's particularly but bare little value in game. Personally i believe if you have all your slots polarised you could get a new slot added to your frame as with all these utility mods its hard to find a place for them when you have damage,survivability, duration and efficiency to mod for. This is my take personally but others may disagree with me. I apologise for any grammar and spelling, I'm very tired you see. :) Link to comment Share on other sites More sharing options...
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