__Kanade__ Posted July 5, 2014 Share Posted July 5, 2014 (edited) We have a few continous fire weapons now. Amprex Flux Rifle Phage Synaspe Spectra Soon-to-be-released Cryo Beam rifle Should these be classed as beam type weapons instead of rifle weapons with their own unique mods? Or Stay as is because of further drop table dilution of new mods and because rifle? Or it doesn't matter. -excluding Spectra even though it fires a beam. Edited July 5, 2014 by __Kanade__ Link to comment Share on other sites More sharing options...
Llyssa Posted July 5, 2014 Share Posted July 5, 2014 Of note, the phage is a shotgun, not a rifle. That being said, I long ago suggested that these should have their own class, back when they decided to mess with heavy caliber because these ignored it. Link to comment Share on other sites More sharing options...
BrotherIcarus Posted July 5, 2014 Share Posted July 5, 2014 I agree. Although as a note didn't DE state that the cryo rifle was going to fire cryo bolts and not a continuous beam in the latest devstream? Link to comment Share on other sites More sharing options...
Tarille Posted July 5, 2014 Share Posted July 5, 2014 Well... Ignis is also a continuous fire weapon which doesn't make sense being classified as a "Beam" weapon. Also, what kind of unique mods where you thinking about adding for them? There's not too much I can think of that isn't already taken care of with the current Rifle and Shotgun (In the case of the Phage) mods. Link to comment Share on other sites More sharing options...
Dawn11715 Posted July 5, 2014 Share Posted July 5, 2014 leave it as it is. Link to comment Share on other sites More sharing options...
sekushiiandee Posted July 5, 2014 Share Posted July 5, 2014 leave it as it is. ^that .....and change flux rifle back to what it used to be =x Link to comment Share on other sites More sharing options...
Llyssa Posted July 5, 2014 Share Posted July 5, 2014 Counter point to the "leave it": If there was a continuous stream class of weapons, there'd be special mods for them--longer range on the stream, damage multipliers for time a target has spent being hit... all sorts of things. Wouldn't it be great if there were special mods to fix all the stuff we don't like about continuous stream weapons? Remember bows, snipers, and explosives are already a special class, so it's not devestating to have another added. Link to comment Share on other sites More sharing options...
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