(PSN)TrollyThyTrinity Posted July 5, 2014 Share Posted July 5, 2014 You Start in A mission infiltrating a meeting of high ranked officers its a Stealth Type Mission The Room is Heavily Guarded you can kill guards and rush in or you can sneak through the vents kind of like Rescue 2.0. but instead of rescue you have to sabotage the meeting and assassinate the officers Once your in the meeting room its a number of mini type bosses to devise plans for the main bosses and if they trigger the switch then a decent numbers of VIP'S will leave in their ships and carry out the officers missions (Why? Because this will be their last Breath) and your normal mission on what planet the meeting was will be Altered and put a new spin on missions Deception- after a swift Run in between your objective and extraction their are Anti-Tenno special forces ready to stop you Sabotage- once you sabotage your objective their is a timer to stop the VIP from getting in his ship to attempt again(Terminal decipher on VIP ship or capture) Exterminate- 4 VIPs Surrounded by Elite Soldiers through out the mission..... Kill on Sight Spy- VIPs Guarding To uphold very important data, that may lead to something greater Mobile defense/Defense/Survival- VIP's And Anti-Tenno Special Forces will join in Trying to take you out Rescue - VIP's Will Guard the holding Cell(not Timer like 2.0 Because hostage still has info) but on Rescue 2.0 the VIP Will guard it the timer will be on but if you kill him he has a decipher key to unlock/shutdown everything Interception- VIPs Will Periodically jump in and Take over nodes, if you dont get there in time the will deduct capture points. so destroy the VIP's Capture- VIPs Will Have Beefed up Security VIP's Wont Be like Capture VIPs The will have a Skill Set Unique weapons only They have Either have a Primary Secondary or Melee Rewards , might be a blueprint piece to the unique weapon and a rare resource . credits of course Link to comment Share on other sites More sharing options...
(PSN)TrollyThyTrinity Posted July 6, 2014 Author Share Posted July 6, 2014 I feel like this game has good lore, but the game is so open to create our own lore, like dark sector stories, the time you encounter the stalker. mission to make your war frame more personal than just a model that just follows the mold Link to comment Share on other sites More sharing options...
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