GamingEntity Posted July 6, 2014 Share Posted July 6, 2014 (edited) Excalibur can slash dash through rooms and move decently fast. He can stun[lock] and blind almost anyone he wants. He can cast a web of spears to clear the ground of trash mobs. His super jump, on the other hand, can leap high into the air. Is it Useful? In certain maps it can be. Lets make it more useful! Have super jump be cast-able mid air. In turn, giving Excalibur a double jump. Or Add a bonus backward movement to super jump. Or "Make Super jump be able to be cast again only this time Excalibur does a super slam downwards..." -Beas7ie I'm not going to compare to other frames (neither should you) because the focus is not what the other frames have, it's what Excalbro needs. If he needs to be mobile, then lets make him more mobile. In my own opinion, Super Jump feels like it needs to be improved, or re-worded, into a mobile skill. Why not add the effect of moving backwards fast? Perhaps a dodge mechanic? No need to replace the skill altogether, just add another bonus to the current one. It's possible to have a skill to do two different things. Why not make Super Jump, on the ground, make Excal move backwards; and in the air have Excal do the normal jump? But we all one know one thing, Excal needs a slight bonus. I feel that the bonus should be in the field of mobility. He already does enough damage. He already has, probably, one of the best stuns in the game. He has a forward movement and attack, why not add a backwards movement. Lets give him movement across the whole battlefield. Questions? Comments? Violent Reactions? Edited July 6, 2014 by GamingEntity Link to comment Share on other sites More sharing options...
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