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Loading Screens Should Have Pro Tips


thegamer118
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They USED to have that. but it became very annoying for end-game players.

the stuff, that is around now is more annoying and does not help at all. Not the new players and not the older ones.

 

The tips we had before were not really helpfull though. We could use some tables, like weaknesses and resistences to enemy types. I made a thread before but it is so old that i can't find it anymore.

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That's why they got rid of them? I'm sorry but that has to be one of the worst reasons I've heard if that is the case.

They were not pro tips at all, they were extremely dated and about the most useful thing they did so tell you the role of a few of the warframes (Which is already in the warframe description on the market) 

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That's why they got rid of them? I'm sorry but that has to be one of the worst reasons I've heard if that is the case.

I am annoyed by Pwe ._.

 

could you please get rid of them?

 

On a serious note, please don't turn this thread into a Pwe-discussion. I am sorry i just had to.

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the stuff, that is around now is more annoying and does not help at all. Not the new players and not the older ones.

 

The tips we had before were not really helpfull though. We could use some tables, like weaknesses and resistences to enemy types. I made a thread before but it is so old that i can't find it anymore.

well we make it so that it s not out dated now, and it will be helpfull since now it s a bit more complex than before

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That's why they got rid of them? I'm sorry but that has to be one of the worst reasons I've heard if that is the case.

here's a better reason then.

 

 

average spec machines should only be in a hardloading screen for one or two seconds.

is that even long enough to read the tips?

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This game is so simple that any pro tips are rendered unnecessary and annoying.

 

You can do more than game requires you to but its completely pointless

Parkour? what for, run straight and shoot stuff

Utility mods? what for, use only ones with % damage

Stealth? what for, it reduces reward and slows down grind.

Telling players enemy weakness?? what for, weakpoint is always head and they dont have elemental mods to use them, at the point where they get elemental mods everything dies within 1 second.

 

Doomfruit got the point, thats how protips would look like in warframe.

Edited by Davoodoo
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They USED to have that. but it became very annoying for end-game players.

 

This game is so simple that any pro tips are rendered unnecessary and annoying.

 

You can do more than game requires you to but its completely pointless

Parkour? what for, run straight and shoot stuff

Utility mods? what for, use only ones with % damage

Stealth? what for, it reduces reward and slows down grind.

Telling players enemy weakness?? what for, weakpoint is always head and they dont have elemental mods to use them, at the point where they get elemental mods everything dies within 1 second.

 

Doomfruit got the point, thats how protips would look like in warframe.

 

What it should have are actual Protips, written by players. DE could just make a forum section where you submit protips and they add the good ones to the loading screen.

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What it should have are actual Protips, written by players. DE could just make a forum section where you submit protips and they add the good ones to the loading screen.

What would you tell players??

 

Best things i could come up with:

1)Dont waste plat on weapons or resources, buy potatoes and slots instead.

2)Increasing dps yields best results, dont ever put utility mods

 

Yep thats it, whole mystical knowledge in 2 tips. I dont know what else they could learn which isnt obvious.

Edited by Davoodoo
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