Shion963 Posted July 7, 2014 Share Posted July 7, 2014 (edited) Starter 'frames get really good once properly modded. Excal and Mag are pretty good once modded well, and Loki... well Loki is self-explanatory Volt was what I started out with, and he rocks. But the starter weapons are all pretty much still terrible even fully modded no matter which ways. Mk-1 is stupidly accurate, and has a decently large magazine, Lato is accurate, and has a good rate of fire and decent reload, Skana staggers with every hit. But they have no other stat that would make them good, nothing that would scale well with the mods an older player has. Mk-1 Braton and Lato currently has a whopping 1% status chance. That won't scale meaningfully at all, no matter what you mod them with. Procs are practically non-existent with these. Why can't my Mk-1 Braton, Lato and Skana be good once modded out the wazoo? I propose to have their Status chance buffed to at least 20%. So it won't be a buff to straight damage, but rather indirect damage. This will also benefit new players, albeit to a lesser degree. For a totally new player:- With 20%,they can still stay at their low direct damage level, but also benefit from a lot more procs- giving new players more opportunities to continue to chip down an enemy while they're staggered, bleeding, or give them a bit more leeway when enemies are weakened by puncture. and once they've acquired at least one elemental mod:- They can still continue using their starter weapons, since now they have something that reliably sets enemies on fire, even with its paltry damage. And in a team setting, even if they can't deal outright damage they'll still be able to wreak havoc and provide openings. At the very least it would make levelling it to 30 less monotonous, since now it's practically a rainbow gun. And most importantly: for people like me who likes how the weapon handles, but is disappointed at how badly it scales:- It'll bring these weapons closer to Damage1.0 style of proccing. Because lord knows that slapping a freeze mod was the only way I could get the Mk-1 Braton to be useful when I was levelling it. WIth all the new elemental combinations that Damage2.0 brought, and the array of mods available to veteran players this could make it scale better later in the game. It won't be a Soma, but it also won't be... well, a Mk-1 Braton. EDIT: Update 14's tutorial/prologue introduced more Mk-1 weapons, and I really really really hope they make it into the store.Poor Braton Mk-1 is the lone member of the club. Something it also introduced are Damaged Mods: basically Prologue enemies have altered drop tables, and it's pretty easy to get a rifle fire and poison mod. So there's the "are new players gonna get a status mod quick enough to make the increased status chance useful?" worry out of the way! Edited July 21, 2014 by Shion963 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now