Drunken_Child Posted July 8, 2014 Share Posted July 8, 2014 (edited) I don't get it what al the ruckus is over the player ships. "OOH a place where I can walk around in." Yeah, its call a mission. "No you don't understand, there is no enemiesssss and there is stuff you can doooo." Yeah its called a dojo. "You don't understand, you just don't understand." I think I do Edited July 9, 2014 by Einde Made convenient. Link to comment Share on other sites More sharing options...
TwelfthAngel Posted July 8, 2014 Share Posted July 8, 2014 Its different that's pretty much the only reason I want it. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 8, 2014 Share Posted July 8, 2014 (edited) Because it grounds the player in the universe and it looks cool as hell. Why does it have to have a point? Why can't it just be awesome? By all means, don't get excited over it. But don't have a go at people who are. Edited July 8, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
Renathy Posted July 8, 2014 Share Posted July 8, 2014 It'll give me a reason to pull out my pimp colors. All I need now is some big-&#! fur coats. Link to comment Share on other sites More sharing options...
vaugahn Posted July 8, 2014 Share Posted July 8, 2014 Nope. We're all hyped. /thread Link to comment Share on other sites More sharing options...
sneakatone Posted July 8, 2014 Share Posted July 8, 2014 new UI Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted July 8, 2014 Share Posted July 8, 2014 (edited) Because it grounds the player in the universe and it looks cool as hell. Why does it have to have a point? Why can't it just be awesome? By all means, don't get excited over it. But don't have a go at people who are. Not to mention that it ties directly into the New Player Experience. One of the key problems with the current NPX other than the learning curve and a few other things is the fact that there is nothing really driving the player to get immersed into the world. Gameplay is important, but so is immersion. I'm more interested in that rather than the mechanics. That being said, I am looking forward to the mechanics. EDIT: And we have to start somewhere when it comes to connecting gameplay and the world around the player. We have few enough connections as it is, and hopefully this will be a good way to not only connect but also get new players interested right away. Keeping players is important, but getting them interested as much as possible right off the bat is just as important. EDIT 2: Plus there is the UI revamp. Aside from the obvious, one of the most asked for additions/fixes/changes for the UI was a better lobby system. According to what the Devs have mentioned and said in recent Devstreams and developments, the new player ships (and by extension the player lobbies) will bring major improvements. Edited July 8, 2014 by PsychedelicSnake Link to comment Share on other sites More sharing options...
Rydian Posted July 8, 2014 Share Posted July 8, 2014 The player ships bring a revamped UI. This is what I want. So many UI issues that have been around for over a year need fixing. Link to comment Share on other sites More sharing options...
Katakuna Posted July 8, 2014 Share Posted July 8, 2014 I'd say you're in the minority, yeah. Link to comment Share on other sites More sharing options...
Ionus Posted July 8, 2014 Share Posted July 8, 2014 (edited) But we can turn our heads. OUR HEADS! LIKE, TO LOOK AROUND AND STUFF! Edited July 8, 2014 by Ionus Link to comment Share on other sites More sharing options...
Khaos_Zand3r Posted July 8, 2014 Share Posted July 8, 2014 IMMERSION. /thread Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 8, 2014 Share Posted July 8, 2014 (edited) Not to mention that it ties directly into the New Player Experience. One of the key problems with the current NPX other than the learning curve and a few other things is the fact that there is nothing really driving the player to get immersed into the world. Gameplay is important, but so is immersion. Also, like, why have the Normandy in Mass Effect? Walking around? You can do that in missions. Firing range? Missions. Stuff to do? Everywhere else. Pretty lights? The entire frigging game is built on pretty lights. I'm looking forward to it because I think spaceships are the tightest S#&$, the view from the main deck looks snazzy as hell, and I know I'm gonna be colouring the absolute sodding buggery out of the whole thing. All we need to top it off is a little big-headed Lotus bobblehead that says "it's the grineer!" in a really high voice when you activate it. Edited July 8, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
goodlooking Posted July 8, 2014 Share Posted July 8, 2014 go home child.......your drunk Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 8, 2014 Share Posted July 8, 2014 go home child.......your drunk his drunk what? Link to comment Share on other sites More sharing options...
vaugahn Posted July 8, 2014 Share Posted July 8, 2014 absolute sodding buggery This is my new catchphrase. Link to comment Share on other sites More sharing options...
Zhoyzu Posted July 8, 2014 Share Posted July 8, 2014 - The Hitler of Hype LOLOL yea i dont care much Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 8, 2014 Share Posted July 8, 2014 LOLOL yea i dont care much Side note, anyone wanna hunt some heathens later? Link to comment Share on other sites More sharing options...
TC-Guardian Posted July 8, 2014 Share Posted July 8, 2014 I am insanely excited. It will bring in a new level of immersion. Instead of just finishing a mission it will feel like an interlude as you maintain control of your character and have him/her doing the interaction with the different modules which normally you would just click on. You will also have the epic views and get to feel like you are a soldier making his/her way around the solar system trying to maintain balance (get the best loot). Then once you have had your Tenno select the pet, frame, and weapons they want you will have them wonder over to the new and beautiful star chart, select your mission and then with a small cutscene of YOUR liset flying across space and dropping you off, then having YOUR liset pick you up. It will be a fantastic new level of personalisation and immersion, a level of which we have not experienced anywhere close to yet. This will make the game have a constant flow which will make it feel more persistent. I am ridiculously excited to see DE pull this off (fingers crossed this week, however unlikely). If you are not, well then I'm sorry to hear that, and i hope that dispute this you still enjoy it when the changes arrive. Link to comment Share on other sites More sharing options...
Jahadaya Posted July 8, 2014 Share Posted July 8, 2014 I am insanely excited. It will bring in a new level of immersion. Instead of just finishing a mission it will feel like an interlude as you maintain control of your character and have him/her doing the interaction with the different modules which normally you would just click on. You will also have the epic views and get to feel like you are a soldier making his/her way around the solar system trying to maintain balance (get the best loot). Then once you have had your Tenno select the pet, frame, and weapons they want you will have them wonder over to the new and beautiful star chart, select your mission and then with a small cutscene of YOUR liset flying across space and dropping you off, then having YOUR liset pick you up. It will be a fantastic new level of personalisation and immersion, a level of which we have not experienced anywhere close to yet. This will make the game have a constant flow which will make it feel more persistent. I am ridiculously excited to see DE pull this off (fingers crossed this week, however unlikely). If you are not, well then I'm sorry to hear that, and i hope that dispute this you still enjoy it when the changes arrive. You don't understand how happy reading this made me :D Link to comment Share on other sites More sharing options...
Retrikaethan Posted July 8, 2014 Share Posted July 8, 2014 Because it grounds the player in the universe and it looks cool as hell. Why does it have to have a point? Why can't it just be awesome? By all means, don't get excited over it. But don't have a go at people who are. to be fair, the point of it is to make the ui more new user friendly since each part would end up getting explained and purchased individually along with changing the now-confusing planet map thing Link to comment Share on other sites More sharing options...
AdunSaveMe Posted July 8, 2014 Share Posted July 8, 2014 (edited) to be fair, the point of it is to make the ui more new user friendly since each part would end up getting explained and purchased individually along with changing the now-confusing planet map thing Oh yes, the NPE will be great too. It'll really bring the new players in and actually teach them stuff. But for the rest of us, having a snazzy-@$$ ninja spaceship to plod around in is gonna be just as rad. I never had a proper tutorial. I never got the love and attention from the Lotus that I needed. With the new tutorial, I can feel young again. I can live. [size=2] ...And then die horribly because I suck at the game. [/size] Edited July 8, 2014 by AdunSaveMe Link to comment Share on other sites More sharing options...
DLVargas Posted July 8, 2014 Share Posted July 8, 2014 It's gorgeous, immersive and customizable, of course you're the only one* not hyped. *You're probably not the only one not hyped, but they're coming anyway so might as well try to enjoy it. Link to comment Share on other sites More sharing options...
Retrikaethan Posted July 8, 2014 Share Posted July 8, 2014 Oh yes, the NPE will be great too. It'll really bring the new players in and actually teach them stuff. But for the rest of us, having a snazzy-@$$ ninja spaceship to plod around in is gonna be just as rad. F*** yeah :D Link to comment Share on other sites More sharing options...
Thanatoasty Posted July 8, 2014 Share Posted July 8, 2014 I don't get it what al the ruckus is over the player ships. "OOH a place where I can walk around in." Yeah, its call a mission. "No you don't understand, there is no enemiesssss and there is stuff you can doooo." Yeah its called a dojo. "You don't understand, you just don't understand." I think I do. - The Hitler of Hype Dojo doesn't have the same feel as a player ship does, it feels you're just in some high-rise building that's made of space metals, whereas in the player ship, it feels like you're actually in space rather than....well, a space skyscrapper (incidentally, is it still called a skyscrapper if it's in space?) Also, because we wanna feel like we're actually the master of our own destiny by giving us more immersion and another place to call home. Link to comment Share on other sites More sharing options...
Aggh Posted July 8, 2014 Share Posted July 8, 2014 +1 to OP. It's eye candy. All the goals they've set out to accomplish with it could be done with a simple 2d ui. Said the same thing when people were going all gugu over the hubs. There were better ways De could have spent their time :| Link to comment Share on other sites More sharing options...
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