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Carbon Fiber (A New Type Forma)


Tuxpenguino
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IDEA: There are a lot of resources that a player can obtain. To build, to build, and to build. But would it not be a little bit better if you could Upgrade, or enhance items with a touch of Carbon Fiber? Making this on of the rarer resource types similar to oxium, once attained you would then be able to "Reforge" a weapon of your choice. The Process would take extensive time and effort to acheive, but once finished, your weapon will be 50% lighter, making faster reload times as well as 25% Stronger Components because of the "Reforging" Process. But then we will mix and match resources to have different outcomes. Although with other resources it will take much much more to produce an outcome of effect. (ALSO there would be a nice asthetic for the weapon) 

 

The List:

 

Weapon+CarbonFiber = Faster Reloads, Running Speed, & Stamina

Weapon+CarbonFiber+Orokin Cells+Control Modules = Reloads, Firerate Increase, High Velocity Charged Rounds, Less Recoil

 

These are just examples of course. What would be your Build and how would it work? I would love to see some other builds for elementals. The sky really is the limit if this was placed in the game. and your foundry would actually be that. a foundry.

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And what might be the point of this additional grinding, may I ask. Weapons are already overpowered as it is, I see no real reason to make them even stronger. Instead of making bling bling guns for the power hungry DE should concentrate on making the game more varied and including some real difficulty, not just some level scalling, which makes the game kind of boring after a while. Not all of us are 12 year old and I personally don't care for some shiny part on my gun. Make it shoot homing filly cheese stakes on fire or something, also make the enemies actually use tactics, heavy weapons, support troops, ambushes etc, etc. Some will say "but this will require enourmous amount of time and effort. Well... 1 and a half year into the game should have been enough to make this happen instead of churning out massive amounts of weapons and gravity affected scarfs. 

 

Sorry for the rant people, but we need another level of gameplay, not more vanity items and grind-prolonging mechanics.

Edited by Arbiter_of_Soul
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The idea is to actually have a foundry system with millions of possible outcomes.

 

As to the looks, it would be a free way to make your weapon better.

 

As to the level of gameplay it would be a grind yes... but that is what devotion is about. To your character, your weapons and your friends on the game.

 

As tot eh reference that Weapons are OP... Thats a given. Carbon Fiber is light. AKA easier to lug around a gorgon or ogris and the like would allow greater sprint speed and reload times and increas stamina, but, the recoil would be much greater as well. Pluses and Drawbacks.

 

The POINT was to have deeper content and bring true player cutomizable content and something to engage more interest in the game. A true founry with uncertain abilities as to your config, adds SO much more to this game. Everyone knows guns are OP, So what. Let them be. I do not think a lvl 2-7 mastery player would care.

 

Like i said earlier, WHAT would be your config. and what resources would you use?

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This is why we can't have nice things.

I have like 400 Oxium. Players that want instant gatification are why we cannot have nice things. You want ti now_ Fine_ Go buy it with plat. I refuse to farm  for oxium. It just accumilates with time. Patience

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And what might be the point of this additional grinding, may I ask. Weapons are already overpowered as it is, I see no real reason to make them even stronger. Instead of making bling bling guns for the power hungry DE should concentrate on making the game more varied and including some real difficulty, not just some level scalling, which makes the game kind of boring after a while., but we need another level of gameplay, not more vanity items and grind-prolonging mechanics.

I totally agree with the difficulty fact. A reimagined AI would be very VERY Welcomed. Dynamic Entry and Room Clearing, special tactics for taking down a warframe. specific reinforcements to battle elementals... but thats no the topic of this post

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The only problem I see with this is just like the mod system it would put players who didn't have drops at a disadvantage. You don't have 400 oxium? Sorry, you can't run as fast as everyone else.

Like i said... Its about devotion and PATIENCE... Why can't people understand that. My wife started Warframe literally 30-40hours of gameplay ago. She is not hurting nor in need of any perticular mods. She already has most of the essentials because of the people in our clan giving her taxi's to those areas. Isnt that what warframe is all about. The Co-Op experience. Its not my fault most the players want to Quad-Lone wolf it! Thats on you guys. Its up to us in the 8-15lvl to teach and help the lower levels. I am a Servant of the Lotus. And i help my friends. This is Warframe.

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By the way... If you are Mastery 7-15 And or have nearley 500+hours logged on this game or higher... Why are you bashing this. Even lower lvl platyer would still be able to benefit from this. They benifit from Clan tech... this fall into the same category as these items.

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By the way... If you are Mastery 7-15 And or have nearley 500+hours logged on this game or higher... Why are you bashing this. Even lower lvl platyer would still be able to benefit from this. They benifit from Clan tech... this fall into the same category as these items.

 

I'm not totally opposed to the idea, I just don't think more RNG/farm-based scaling is what this game needs.

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Oh and for the record. RNG for resources is alot... ALOT better now that you have rail mission. So do not tell me that it will be hard to farm. My wife has had no trouble building her arsenal. Yes a little farming and she was right as rain. Why can't everyone just suckered it the hell up! Adapt for crying out loud! To quote a great man... "your kung-fu is not strong"

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weapons are supposed to be unique in their own way just like warframes but people won't make other weapons if their current weapon is upgraded like that, i don't think there will be balance between all the weapons or close balance.

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Funny how everyone can dish out hate, but none of you offer solutions. Has warframe really come to this as a user base. Use to be that players would help other players and offer kind VIABLE solutions or tweaks to an idea. Now, just rage. Thats why we cannot have nice stuff. Because of a useless player base.

 

I hope warframe is sold to perfect world. You guys would make a great fit

 

No Thanks. Ending Post.

Edited by Tuxpenguino
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Funny how everyone can dish out hate, but none of you offer solutions. Has warframe really come to this as a user base. Use to be that players would help other players and offer kind VIABLE solutions or tweaks to an idea. Now, just rage. Thats why we cannot have nice stuff. Because of a useless player base.

 

I hope warframe is sold to perfect world. You guys would make a great fit

 

No Thanks. Ending Post.

It was initially your presentation that made this idea seem underwhelming- adding carbon fiber to a weapon's casing isn't exactly going to have much of an effect on its performance let alone be remotely similar to the Orokin Forma enhancement- but it's your attitude and tendency to respond like this to negative criticism that brings in such negative feedback. Carbon fiber might be interesting as just another randomly-dropped material like polymer bundles, alloy plates, gallium, or morphics, but in terms of lore and game mechanics I just don't see it working as "a new type of Forma".

 

And seriously, learn how to handle negative criticism, dude. Even if nobody's telling you what to do right, at least they're telling you what you're doing wrong so you can know not to do that later. It was good for Thomas Edison, it'll be just as good for you.

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Firstly Oxium is the most evil resource ever created especially when the number one farming spot gets invaded and taken over by another faction due to the fact the warframe population does not think of loyalty but their own personal benefit 

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