[DE]Momaw Posted July 10, 2014 Share Posted July 10, 2014 Using the laser rifle prime weapon, the sentinel does not always appear to track targets if the player is moving relative to them. What I mean is the sentinel will turn to look at the target when it starts firing, but then as the player runs and jumps around nearby, the projectiles will all appear to be parallel to the first one fired instead of the sentinel's orientation being constantly updated to keep the projectiles flying toward the target. This appears to be a display bug only, and that the server still recognizes and notifies of hits by the weapon even if they appear to be wild misses for the client. Link to comment Share on other sites More sharing options...
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