unit104 Posted July 11, 2014 Share Posted July 11, 2014 DE, I'm sorry if it feels like I'm bossing you around Here are some suggestions on the game: -more interactive consoles I saw some hackable objects that spawns you 1 shockwave MOA, move a train to unblock a passage, or reset alarm. It would be cool if we have more of these. *we have a console to deactivate the shield seen in Invasion missions in any of the missions *a console to unlock a secret passage *a console to activate and turn turrets against Corpus and Orokin *a console for random stuff/misc. (activate mining equipment, turn on MOA assembly line, trash disposal operating [idea from Shipyard tileset], etc.) -more interactive scenery I thought, "What if more of these objects like reinforced glass, and containers exist." So I have ideas. *you know those Infested tissues connected to the floor, wall, and ceiling? destroying a part with the health bar will release AoE Toxin to all units, gas lingers for a few second (same goes for destruction of Toxin Injectors and I'm talking about the random Injectors scattered around, not the Sabotage target) *add normal sized trees in Grineer forest with health bar. only hitting with a melee weapon will damage it and tree will fall the opposite of melee damage inflicted, providing cover and harming in the way of its "timber" *Corpus cabinets (I'll show a picture, if I can) will slide open when you press X providing cover *Destroying the closet made of wires and tech (I'll show a picture, if I can) will shut off all lights in the room More ideas coming, standby, static* Link to comment Share on other sites More sharing options...
jjpdn Posted July 11, 2014 Share Posted July 11, 2014 Hm... how about consoles that if you hack, you can activate environmental dangers to hurt enemies? Or turn off things? Link to comment Share on other sites More sharing options...
unit104 Posted July 11, 2014 Author Share Posted July 11, 2014 Edit the Infested tissue idea: I meant to say release AoE Toxin around destroyed tissue. Tissue destroyed on the ceiling will hover down below. Link to comment Share on other sites More sharing options...
unit104 Posted July 11, 2014 Author Share Posted July 11, 2014 mics hackable consoles: -turn on/off computer system -stop fuel cell recharge -stop/activate scenery turrets (turrets that shoot at nothing) Link to comment Share on other sites More sharing options...
unit104 Posted July 18, 2014 Author Share Posted July 18, 2014 new tileset: Grineer city planet: Earth A post-aposcalypse city filled with rubble, unstable buildings, fire hazards, electric hazards, downed power lines, water puddles. Sky could be cloudy, sunny, or filled with smoke towers new tileset: Corpus land station planet: Venus, Corpus mission Io on Jupiter A base set on a volcanic land with a yellowish, hazy sky with sun patches shining through. Base is mixture of Corpus Ship tileset and some dusty floor and machinery. Scenery volcanoes sometimes erupt. Outside base have scenery lava. Machines outside may look like devices reading lava status, and researching on it. *lighning in the sky on Venus new suggestions: -Kubrow will attempt to fix destroyed den -have reinforced glass hazard on Grineer Galleon tileset -have starfighters in scenery on Corpus-Grineer Invasion Link to comment Share on other sites More sharing options...
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