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I Think I Finally Made The Supra Awesome.


Jaimas
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I slapped 6 Forma on mine, thinkin' about a seventh one.

In terms of damage, not many things can stand up to mah baby.

 

Volt Shield.

Indeed, but afaik it is bugged right now, projectiles aren't made hitscan.

Not confirmed.

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And all it took me was a ton of Forma.At least I can now kick a Soma in the balls in a damage race with it. Which'd be awesome if I didn't make a Gorgon that already did that. But I have one that shoots lasers now, which is kind of nice.Any suggestions for making this ridiculously powerful weapon even more ridiculous?

I use the same build but I use cryo rounds instead of recoil mod..

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Warframe-Builder still says Soma is better.

 

Your Supra build: http://goo.gl/T4zd7W

 

Most popular Soma build: http://goo.gl/HWDpY6

 

Warframe-Builder also says that Boltor Prime beats Soma: http://goo.gl/amOrlr

 

Also says that Brakk beats Boltor Prime (Da Fuq?): http://goo.gl/ETrl8h

 

EDIT: This Supra build will get you more dmg, but you will lose ALOT of accuracy: http://goo.gl/byIYG3

Edited by Yazeth
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-snip-

 

Also says that Brakk beats Boltor Prime (Da Fuq?): http://goo.gl/ETrl8h

 

-snip-

 

You're surprised? Secondaries scale way better than Primaries do, for a number of reasons (that include, but are not limited to: increased multishot and a higher base damage multiplier from Hornet Strike than Serration). However, that's only in DPS, so functionality isn't really taken into account. The Brakk doesn't work at nearly the kind of range that the Boltor Prime does, though the Boltor Prime suffers from an increased flight time.

 

Another thing to consider is that the Boltor Prime's Burst DPS is a good bit higher than the Brakk's, and its Sustained DPS almost doubles it.

 

Then again, the Brakk's proc chance is a good deal higher than the Boltor Prime's, even without dual stat mods. These are two of the most powerful weapons in the game, but as closely as you can compare the two, they fit in such different niches that it's difficult to closely compare the two.

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Another thing to consider is that the Boltor Prime's Burst DPS is a good bit higher than the Brakk's, and its Sustained DPS almost doubles it.

 

Did you actually take a look at both build's Burst and Sustained DPS?

Brakk: Burst-67,550.96; Sustained-25,981.14

Boltor Prime: Burst-34,725.60; Sustained-21174.15

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A supra that fires sharks wielding Dragon Nikanas that fire penta rounds. and those penta rounds explode into radial javelins with the same scaling as pre-fix molecular prime. Did I mention they give you damage immunity? :3

 

In all due seriousness, supra is a solid mid level wep

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At least I can now kick a Soma in the balls in a damage race with it. 

 

If by kick in the balls you mean thats all you managed to do while it beat you to a pulp, then yeah. Especially if you factor in headshots.

 

 

Any suggestions for making this ridiculously powerful weapon even more ridiculous?

 

Dropping Stabilizer for Heavy Cal would make it ridiculous. ~62% more damage but hella lot harder to control and aim.

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I don't completely trust Warframe Builder.  There's a huge difference between Max DPS on the loadout builder and what's practical. 

 

For example:

 

Burston Prime(72 Burst, 23 Sustained)

48pDqhi.jpg

Latron Prime(35 Burst, 16 Sustained)

BkqNfuH.jpg

Brakk(80 Burst, 24 Sustained)

tv8je8E.jpg

And apparently every Rhino Prime's favorite, Bolter Prime(34 Burst, 21 Sustained)

qNXyly3.jpg

 

Personally, I prefer the Amprex to Bolter Prime when it comes to 50+ level void enemies.

Edited by KnotOfMetal
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Did you actually take a look at both build's Burst and Sustained DPS?

Brakk: Burst-67,550.96; Sustained-25,981.14

Boltor Prime: Burst-34,725.60; Sustained-21174.15

 

Hm, maybe Warframe Builder is buggy for me. I generally don't use the site because I come up with my own numbers, but since I don't have the Brakk I used the link you provided over my own analysis. That, or the site is confusing on what "Burst DPS" and "Sustained DPS" are, I'm not really sure. Have you looked at your own links? I've looked at both and can definitely say that I don't see where the numbers you're talking about are coming from.

 

Sorry, I don't use those kinds of sites for my builds so I am completely clueless on how they crunch/display their numbers, but it seemed fairly straightforward at the time. My mistake.

 

EDIT: Nono, Warframe Builder is just buggy for me apparently. I looked at the above poster's screen and the numbers are significantly different from what I'm seeing.

Edited by CaptainJohnson
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Is it true that anything with multi forma will perform?

So technically I can slap 8 forma on my machete and it turns into blades of death?

 

Melee weapons are generally the exception because you have no need to forma them. With a potato and stance mod you should have enough mod space for everything you want. Which also means that you can't really make it any more powerful with forma.

 

EDIT: I now realize this might have been sarcasm that totally went over my head. Whoops.

Edited by CaptainJohnson
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I don't completely trust Warframe Builder.  For example: Burston Prime

 
The builder's DPS calculations is warped because it multiplies damage/burst times fire rate, which is not at all correct. It should be something much more complex, like damageperburst/(timebursttakes+refiretime)

Darzk, on 02 Jul 2014 - 2:48 PM, said:snapback.png

The builder, and all theoretical dps sites, like dps frame as well, calculates burst and sustained dps for burstfire weapons incorrectly. The only accurate value is the damage per shot (or in warframebuilder's case, damage per burst).

 

This is because all burstfire weapons have a hidden statistic used to value the time before you can fire another burst. Sites like warframebuilder use the RoF to calculate DPS but are forced to ignore the refire time because it is not provided by DE. If you go in game with an unmodded Burston Prime, it will take longer than 4.5 seconds to empty the magazine, which is what the 10 fire rate implies (and is used for the burst and sustained calculations). It gets even more impossible to calculate when you realize there's a 'sweet spot' which can reduce this refire time.

 

It's still a good gun, but you have to take the burst+sustained with a grain of salt and understand its anywhere from 25-40% less than displayed.

 

 

I looked at the above poster's screen and the numbers are significantly different from what I'm seeing.

Check the boxes for Multishot and Crit.

 

Warframe-Builder also says that Boltor Prime beats Soma

Only if you don't factor in headshot crits. Soma has an average 3.5x headshot multiplier while Boltor Prime only has 2.1x

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Melee weapons are generally the exception because you have no need to forma them. With a potato and stance mod you should have enough mod space for everything you want. Which also means that you can't really make it any more powerful with forma.

 

EDIT: I now realize this might have been sarcasm that totally went over my head. Whoops.

 

HA! My inquiry wasnt... Because I dont have a ton of heavy forma'd weapons and the ones that are forma'd are considered top shelf anyway... I dont have any heavy forma'd mid/low tier weapons.

 

BUT, if there is a weapon i really like <cough>DERA<cough> that doesnt quite perform, knowing I can put in the time to make it as sexy as needed is pretty cool. But I dont want to put the time in and such if it wont make a difference. 

 

Or perhaps I should just answer my own question suck it up and level. 

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@KnotOfMetal Warframe-Builder doesn't calculate Burst Fire weapons correctly. Everything else should be correct.

 

 

 
The builder's DPS calculations is warped because it multiplies damage/burst times fire rate, which is not at all correct. It should be something much more complex, like damageperburst/(timebursttakes+refiretime)

 

 

Ah, I had always assumed it was because I couldn't consistently click at the optimal instant the burst salvo ended.

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Personally, I prefer the Amprex to Bolter Prime when it comes to 50+ level void enemies.

 

Mind sharing your build for that?

I'm struggling to maintain ammo efficiency with Ignis or Synapse against 30+ enemies, even with mutation mods and no Speed Trigger. I can't imagine being able to consistently use a weapon that expends ammo twice as fast. XD

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Ya, there's diffinately an ammo consumption problem but it goes great with its status proc chance in wiping out level 50+ heavy gunners exponentially faster than bolter prime. I've reached the point where I binded a key to deploy medium team ammo restores then build several hundred of them without there being a noticeable difference in my resource and credits. 

 

This is what I'm using on my Amprex:

 

l6cSQRC.png

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