Numerikuu Posted July 12, 2014 Share Posted July 12, 2014 A shooting/melee range so you can try out the many weapons of Warframe, which allows you to pick the types and levels of the enemies your testing against. An updated obstacle course, or a new one that includes more wall running/jumping, like the ones from the mastery tests. Heck, why not add a room that allows you to retake your previously unlocked mastery rank trials as a form of a new time trial room. Also add a time trial room that allows multiple people at once. An aquatic room of some sort, because space fish. The mini game room and central hub sounds pretty neat as well. Link to comment Share on other sites More sharing options...
MASTAVASE Posted July 12, 2014 Share Posted July 12, 2014 Cinema type room to watch devstreams in dojo and primetime Link to comment Share on other sites More sharing options...
(NSW)LilVanu Posted July 12, 2014 Share Posted July 12, 2014 Hot Tub and Bar. Link to comment Share on other sites More sharing options...
Khawz Posted July 12, 2014 Share Posted July 12, 2014 A hall of armors where you and your clanmates can display their Warframe and weapon loadouts. This is a good idea, i think it would also help new players. Link to comment Share on other sites More sharing options...
MeduSalem Posted July 12, 2014 Share Posted July 12, 2014 (edited) nope! ^_^ Well good that there's not only Earth. At least if you grew up with "nope" = "nowhere on planet earth". Edited July 12, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
Mountain_Dew_Camacho Posted July 12, 2014 Share Posted July 12, 2014 dojo needs maps, signs, a place to drag and drop rooms before anything else. Link to comment Share on other sites More sharing options...
MeduSalem Posted July 12, 2014 Share Posted July 12, 2014 dojo needs maps, signs, a place to drag and drop rooms before anything else. The Dojo has a map... you can press "M" and it displays an overlay. Link to comment Share on other sites More sharing options...
Zetkhon Posted July 12, 2014 Share Posted July 12, 2014 (edited) I have an idea, why don't you first remove the dependency of all the clan halls, so that we the players can choose which Clan hall we want to build. I just finished to build the biggest of the clan hall and wasted a week for no reason. I didn't know until now that it is impossible to mark for destruction the 3 previous Halls I had to create in order to get the bigger one. I don't know whom decided to make the clan dojo interdependent, and he/she must have missed the course on common sense. So thank you very much. Now I can remove everything and start from scratch. It is such a nice game, if it wasn't for mistake like this which makes it less desirable. I just wanted a nice dojo not a fortified Town. Edited July 12, 2014 by Alaricus42 Link to comment Share on other sites More sharing options...
Zendd Posted July 12, 2014 Share Posted July 12, 2014 A room where we could redo our mastery rank tests Link to comment Share on other sites More sharing options...
GrayFox Posted July 12, 2014 Share Posted July 12, 2014 Weapon storage/display room/Batcave Link to comment Share on other sites More sharing options...
(PSN)cmbailey2 Posted July 12, 2014 Share Posted July 12, 2014 I would certainly add a Cantina. Link to comment Share on other sites More sharing options...
Rennagade Posted July 12, 2014 Share Posted July 12, 2014 A holodeck. For weapon training, combat simulations... and most importantly, highly scientific stuff(FOR SCIENCE!) Link to comment Share on other sites More sharing options...
Megakruemel Posted July 12, 2014 Share Posted July 12, 2014 (edited) -snip- clan breeding contests? -snip- o_o Edited July 12, 2014 by Megakruemel Link to comment Share on other sites More sharing options...
0Pinger Posted July 12, 2014 Share Posted July 12, 2014 same here with the shooting range. add the option to select their level. heck i'd probably add 10 of those. ditto should be one for all rocket/grenade users so they can learn how to use them, getting tired of reviving them. Hell offish topic, make having a rocket/grenade weapon give a quest and you have pass the test before you are allowed to use it. Link to comment Share on other sites More sharing options...
Lactamid Posted July 12, 2014 Share Posted July 12, 2014 (edited) A hangar, a storage room, vault, observatory (expansion), market, armoury, personal room (kinda like the comming ships i guess) Made a thread about this before with a few rooms and some more detail to what they could do.https://forums.warframe.com/index.php?/topic/206969-new-dojo-rooms-rpg-offline-elements/ *possibly a gallery for fanart :) Edited July 12, 2014 by Lactamid Link to comment Share on other sites More sharing options...
BluberryKnoob Posted July 12, 2014 Share Posted July 12, 2014 What would it be? I'd personally add a training type room which had holograms of the basic and heavy types of enemies, similar to the hologram-esque area you enter when you take a rank challenge. Lancer + Heavy Gunner for Grineer, Crewman + Tech for Corpus, Charger + Ancient for Infested. Either that or you could choose to spawn in whatever enemy types you wanted via a console or something and choose what level they would be. This way you could test your weapon/mod load-outs without actually having to join a mission, go through loading screens, wait for a party, etc. You could test your weapons against a specific type of enemy in a 1-on-1 environment to see if you could actually handle that 60+ minute T4 Survival you're claiming you can. ;) Good idea. Link to comment Share on other sites More sharing options...
-CM-SASMcBride Posted July 12, 2014 Share Posted July 12, 2014 I would add my living room.....from my house Link to comment Share on other sites More sharing options...
Luther848 Posted July 12, 2014 Share Posted July 12, 2014 A room with a waterslide where you can control gravity. The gravity is time contolled and the waterslide is affected by gravity so when gravity changes then parts of water slide also change. The gravity emenates from the roof, floor, or any of the walls. Link to comment Share on other sites More sharing options...
Melos-mevim Posted July 12, 2014 Share Posted July 12, 2014 an enemy simulator room (and it could also double as a weapon test room) it allows you to spawn a hologram of any enemy in the game, but with a catch in order to be able to spawn a particular enemy a full scan of the enemy must have been donated to the simulator by one of the clan members. Would be great for players to come up with strategies and load outs to fight bosses, mini bosses or enemy factions, you will be able to adjust the level of the enemy, and for some enemies (pretty much all the infested grineer and corpus fodder) the spawn count. Simulations dont drop any loot, and you don't get any affinity from running the simulation Link to comment Share on other sites More sharing options...
Shiniko Posted July 12, 2014 Share Posted July 12, 2014 2 suggestions: Mastery test practice room. Shooting range. Link to comment Share on other sites More sharing options...
CF_HoneyBadger Posted July 12, 2014 Share Posted July 12, 2014 Go play Ghost recon phantoms the implement a shooting range *just* like theirs. Link to comment Share on other sites More sharing options...
Eymerich Posted July 12, 2014 Share Posted July 12, 2014 Dummies of each enemy one has fully scanned for DPS tests would be much appreciated. Link to comment Share on other sites More sharing options...
(PSN)showdat95X Posted July 12, 2014 Share Posted July 12, 2014 Personal trophy room that contain nearly-impossible challenges that give you platinum/credits for completing them. Like "Get 3 Headshots with 1 arrow while airbourne in a T4 Exterminate" or something. Adds fun to the parkour mechanics. This sounds like a good idea, BRB I GO SUBMIT Link to comment Share on other sites More sharing options...
rangeless Posted July 12, 2014 Share Posted July 12, 2014 Community hot baths. Warframe suits not needed. BRING ON THE NUDE BABES! Link to comment Share on other sites More sharing options...
Nachoguy5 Posted July 12, 2014 Share Posted July 12, 2014 Kinky torture chamber? Link to comment Share on other sites More sharing options...
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