hellsan631 Posted October 27, 2012 Share Posted October 27, 2012 (edited) I've been farming mods. I have around 5~ pages worth of them. Some of them work, some of them are broken. Here is a comprehensive list of mods and what they do, and if they actually work. If you have anything you want updated, added, changed, or etc, just make a post and i'll try and update it. NAME - STATUS - INFO Status types: Unknown - havn't tested Broken - Doesn't work at all Bugged - works, but with unknown side effects Working - works as intended STATUS? - unsure if it is the status or not FRAME (Status) ARMOR n% - UNKNOWN - ?I'm thinking that It should reduce the amount of damage to your health (but not shields), or negate a certain number of attacks completely (like dodge). HEALTH n% - BROKEN - doesn't do anything to health SHIELD CAPACTY n% - BUGGED - It works, but sometimes your shield bonus gets doubled (may be due to 'mineral deposits') SHIELD RECHARGE n% - WORKING - Increases the rate at which your shield recharges. SPRINT SPEED n% - BROKEN - doesn't actually increase the speed at which you sprint. FRAME (effects) MELEE DAMAGE n% - UNKNOWN - increases damage with melee attacks. This is a mod that fits on your warframe. No noticeable effects on damage when wearing the mod ENEMY RADAR +n - BUGGED - makes enemy show up on radar. N is distance radius. Doesn't work in some games LOOT RADAR +n - BUGGED - makes loot crates show up on radar. N is the distance radius that they will show up RADAR doesn't work sometimes FRAME (ability) POWER RANGE n% - UNKNOWN - might increase the radius of an AOE ability POWER MAX n% - BROKEN? - when picking this mod up, they have no icon, and drop out of your inventory (also all are lvl 1) GAME/AVATAR_ABILITY_EFFICIENCY n% - UNKNOWN - most likely broken. don't know what this is supposed to do. GAME/AVATAR_ABILITY_DURATION n% - UNKNOWN - most likely broken. should increase the duration of an ability. WEAPON (dmg) ARMOR PIERCING DMG n% - WORKING - Increases damage against armored targets. CRITICAL DMG n% - WORKING - increases the amount of damage a critical hit does CHARGE DMG n% - WORKING - increases the amount of damage your melee charge does. DAMAGE n% - WORKING - increases base damage that a weapon does ELECTRIC DMG n% - WORKING - disables enemies for a short period and increases damage of gun FIRE DMG n% - WORKING - causes enemies to panic, might be a DOT, and also increases damage. FREEZE DMG n% - BUGGED? - It does increase damage, but there is no secondary effect like fire and lightning. Weak against machines, unlike other elements. MELEE DMG n% - WORKING- Might work, but test havn't revealed much. WEAPON (ammo augmentation) AMMO MAXIMUM n% - UNKNOWN - doesn't seem to do anything. havn't ever hit max ammo with a gun. CRITICAL CHANCE n% - WORKING - increases the chance to score a critical hit HEAVY CHARGE SPEED n% - UNKNOWN - decreases the time it takes to change a heavy melee attack MULTISHOT n% - WORKING - As far as I can tell, it doesn't work. Might allow 2 or more shots to be fired with one click. PUNCTURE +n - WORKING - ?Should allow bullets at a certain range to pass through things. STUN CHANCE n% - BROKEN? - Should just stun an enemy, but has a chance to instagib them instead WEAPON (gun augmentation) CLIP CAPACITY n% - WORKING - increases the amount you can hold in your clip FIRE RATE n% - WORKING - should increase the rate at which you can fire your gun (dont know if it effects semi-auto) MELEE FIRE RATE n% - WORKING - increases the rate at which melee weapons attack RELOAD SPEED n% - WORKING - decreases reload times CHANGE LOG 10.26.12 - Added AMMO MAX & MELEE FIRE RATE 10.27.12 - Added SHIELD RECHARGE & CHARGE DMG 10.28.12 - Added POWER MAX & MELEE DAMAGE (Frame) Edited November 1, 2012 by hellsan631 Link to comment Share on other sites More sharing options...
reiji Posted October 27, 2012 Share Posted October 27, 2012 I can confirm that the Melee fire rate mod works :D Link to comment Share on other sites More sharing options...
Reiken Posted October 27, 2012 Share Posted October 27, 2012 Yeah I have a +5 puncture or something like that for shotguns sitting around. All of those mods sound pretty awesome. Might want to try that later. o: Link to comment Share on other sites More sharing options...
Chaotic Posted October 27, 2012 Share Posted October 27, 2012 Puncture is AMAZING. I can confirm it does allow bullets to pass through targets. How many I don't know. Currently I have a +5 on my snipetron and I love it. Long hallways/bridges or anywhere they run at you in a line is cake. Also goes through the shields that some Grineer carry. Link to comment Share on other sites More sharing options...
hellsan631 Posted October 27, 2012 Author Share Posted October 27, 2012 (edited) *AS A WARNING* stun may cause enemies to be "instagibed". When this happens on maps that require a kill count, they won't get counted towards the running total. Meaning, if you "stun" 3 people on a map that has 90 enemies left on it, you will end up with 3 enemies left and will be unable to finish the mission. This might not be the reason this is happening, but I've gone through 3 missions like this ever since i've put on stun, and that where the connection comes in. Missions are just bugged with exterminate card Edited October 27, 2012 by hellsan631 Link to comment Share on other sites More sharing options...
[DE]AstroBoy Posted October 27, 2012 Share Posted October 27, 2012 MULTISHOT n% - BROKEN? - As far as I can tell, it doesn't work. Might allow 2 or more shots to be fired with one click. It does work, but if you have a mod like 40% multishot applied to a pistol, adding 40% of 1 shot still leaves you with just 1 shot. Applied to something like a shotgun, you'll be able to easily see the difference. (secret pro tip: if you stack a couple of multishot mods on a pistol or rifle, you'll be able to push the shot count to 2) Link to comment Share on other sites More sharing options...
hellsan631 Posted October 27, 2012 Author Share Posted October 27, 2012 It does work, but if you have a mod like 40% multishot applied to a pistol, adding 40% of 1 shot still leaves you with just 1 shot. Applied to something like a shotgun, you'll be able to easily see the difference. (secret pro tip: if you stack a couple of multishot mods on a pistol or rifle, you'll be able to push the shot count to 2) I have a 68% and a 98% for my pistol, and havn't yet been able to push the shot count to 2. i'll try tomarrow though Link to comment Share on other sites More sharing options...
Ryitus Posted October 27, 2012 Share Posted October 27, 2012 I can confirm all of these work except frost n armor, they're weird, and there is no point of stun when electricity stuns aswell and does dmg. Link to comment Share on other sites More sharing options...
reiji Posted October 27, 2012 Share Posted October 27, 2012 I just found a Grineer Rifle Mod (Blue Rarity) Rank 30 +74% Clip Capacity +25% Freeze Damage and can confirm it works :D Link to comment Share on other sites More sharing options...
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