Hexagoros Posted July 14, 2014 Share Posted July 14, 2014 (edited) We've all been there. You're doing an Earth/Mars/Venus Dark Sector survival, you hit the next 5 minute mark, and you get a credit cache...for 1000-1500 credits. Bitter frustration. Let's be honest. From a gameplay perspective, receiving 1000 credits is meaningless, that amount of credits has, functionally, no value. It may as well be an empty reward slot. No matter how new/low level you are, that amount of credits is worthless. I propose we change Credit Caches with Resources Caches. Rather than receive 1500 credits on the Earth Dark Sector, for example, you would receive like 4-500 Rubedo, or 800-1000 Ferrite, or even 1-2 Neurods. Not 'great' rewards by any means, but at least it would have some value. And it would adjust accordingly for its various Planets. It would keep the 'low value reward' slot low value, but at least give it some use. Edited July 14, 2014 by Hexagoros Link to comment Share on other sites More sharing options...
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