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Transmutation


Mr.Intrepid
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Slot Machine is a Slot Machine. Best odds for the house to bleed you dry. Also in real gambling Casinos must report to regulatory agencies and disclose their odds. DE deliberately hides theirs.

'Ironic', 'slices of premade phrases and cliches glued together and slapped out of their contest' or 'serious'?

1) If you call in the "addiction", well, here you don't lose real money and you don't have the "big money" motivation pushing you into it.

2) If you get addicted to a Video Game it's not their producers' fault, but probably it's a matter of mental maturity and smartness.

Just inadequate or instable people bet their life and sanity into a Video Game.

3) If you can't hold on, are afraid, or totally refuse the RNG psychological menace you should stay totally out of this game and similiar.

Edited by Burnthesteak87
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'Ironic', 'slices of premade phrases and cliches glued together and slapped out of their contest' or 'serious'?

1) If you call in the "addiction", well, here you don't lose real money and you don't have the "big money" motivation pushing you into it.

2) If you get addicted to a Video Game it's not their producers' fault, but probably it's a matter of mental maturity and smartness.

Just inadequate or instable people bet their life and sanity into a Video Game.

3) If you can't hold on, are afraid, or totally refuse the RNG psychological menace you should stay totally out of this game and similiar.

Hardly glue together stock phrases. It is an issue that has yet to be addressed in the video game industry. The use of the same psychologic traps and exploitation of additive patterns that casinos use. It is at the very least unethical. If you continue to accept these kinds of exploitative practices you may as well go buy some snake oil from the local vendor.

DE (and others) build their "reward" systems off randomized chance systems without disclosing the odds or mechanics. Long ago your arguments were put forward in support of gambling institutions to avoid regulation, "it's the weak minded who get addicted, "its just a game, no one spends their living wage on it."

Exploitation of additive behaviors is a cornerstone of the Free to Play video game industry. It is in many ways absolutely disgusting and a repugnant practice, but it works, because its proven manipulative exploitative. While DE may not be the worst offenders they certainly deploy many of the same tricks.

My demand is simple. If you use the same tactics as a casino or other gambling house you should disclose the odds of winning.

Edited by Brasten
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snip

I agree with you, but..

You avoided skillfully the knot holding all the net. Casinos lurk people with a Real Life meaningful bait. Moneys. Big Moneys.

Here you don't have such an important thing forcing you to join the game, and anyway, over your time, you don't lose your money.

Just broken people fall to addiction.

Over that, RNG is the easiest way they have to keep people playing more hours, if you have a better alternative not resulting in a loss, there's your chance.

If you would forbid every product or system which can be used alternatively to harm people... 

Another consequence from RNG is keeping morons from deal real damages IRL. But whatever..

Edited by Burnthesteak87
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Getting a common after transmuting 4 rares is stupid. 4 rares should get a rare (not that all rares are good, but at least you would be able to throw it back in to transmutation).

 

Transmutation really is just a way to waste credits though. People actually complained about having too many credits and nothing to do with them, not that I understand that stance. Transmuting just lets you throw some trash cards you don't care about and some trash space bucks you have ten million of into a bin and maybe find something good.

 

It's kind of crap, but you throw crap into it and wouldn't be if you actually needed the cards or credits for something else. It's not like you aren't fed a stream of cards and credits just by playing the game. Occasionally you even get something good in exchange for your trash.

 

I think it's fine, but only because it's so inconsequential.

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Transmuted 400 mods. 70 of which were rares. Some uncommons and commons. Used 2,5 millions credits also. Got 2 continuity and rest were the most common - common and uncommon mods. Worth it? Heck no!

Tried another time with 1 million credits and less mods. Results were equally bad. Never transmuting ever again. Worthless feature.

EDIT: Also, I am fine with the gamble aspect. But there is a clear difference between relatively rewarding and worth it gamble and totally unfair and not worth it. It has nothing to do with not being able to accept that you might lose, but the excessive amount of it is ridiculous to a point where it might as well not exist at all.

Edited by BETAOPTICS
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If you would forbid every product or system which can be used alternatively to harm people... 

Another consequence from RNG is keeping morons from deal real damages IRL. But whatever..

 

I never said forbid. Did I say DE should stop? The primary issue is disclosure.

 

Things that can harm people are required to be disclosed, unless an industry is being unethical and is debility trying to avoid disclosure (like so called dietary supplements). DE has deliberately tired to hide the mechanics for the random reward systems because you can be very sure that people will not be happy with the extremely low odds. Casinos and other regulated gaming is required to do so by law because its very clear from the past that they can't be trusted. Food and various forms of manufacturing likewise (although they also try to sake out from under disclosure as much as they can).

 

The video game industry has yet to feel that iron hand of societal displeasure in that form. However if the Free to Play method of exploitation continues it may come, in law. Already games like Dungeon Keeper are coming under fire from UK regulators for being misleading.

 

DE's been caught using bad math before so they swept it all under the same rug as other resources when they encrypted everything, and have continued to stonewall. Only after much lamentation by the community did the Community Managers finally feel pressured to start disclosing where stuff drops in the Orokin Void.

 

If DE wants to continue to be seen as an ethical company on the side of their customers they need to practice more disclosure of the randomized reward systems.

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