OrphanMaker Posted July 17, 2014 Share Posted July 17, 2014 (edited) I own Banshee-She is fully built with a potato and everything! This is an unbiased observation from someone who plays with all the frames. I do not hate Banshee. I really like her but she is in dire need of attention. I have been playing warframe for a while now and have noticed no one plays with Banshee, nor even talk about her. I have had all her parts for a long time, and because of aesthetic reasons, I have never built her. Compared to frames like Loki, Ember, Zephyr, Valkyr, and etc she is very lackluster. She really look like an old, forgotten, beta frame when compared to newer frames like Zephyr. I am surprised she even have textures. Now aside from her looks her skills are terrible, boring, and lackluster and are easily out done, and done better by every warframe. From what I have seen, Banshee needs a complete rework. I have seen in multiple post and topics that Oberon needs a rework, but the scary truth is Banshee is so terrible, and overlooked that players do not even play with her to ask for a rework, so here is my rework of her. Silence When I first used her, I was saddened with all of her abilities, but was over enjoyed by her ability silence. When i first used silence, the sight of seeing enemies stumbling in agony made me happy. This was until I learned the stumbling-effect only last for around 2-3 seconds. Then the enemies would carry on like normal. And what really made me mad was the fact I could not re-stun the enemies with a second cast of silence. "Arghh, Volt can stunlock everything on the map, multiple times, while doing damage!" Silence would be better if the stumbling effect last for the entire duration of silence, and the stumbling effect could be reused with new casts of silence. Also killing enemies in the stumbling effect should give a stealth melee bonus. " This would not be OP, because other frames like Vauban can levitate or stun enemies for extended periods of time. This would be fair. Sonic Boom Sonic Boom is terrible as well. The problem are: its slow, is does little to no damage, and it can not be used on enemies that are already knocked down. Sonic Boom would be better if it was faster, had more damage, or was able to knock-back already downed foes (in this way the low damage would be justified). This would allow players to continuously knockback already downed enemies for crowd control. Sonar Sonar is okay... Sonar is an okay ability. The only problem it have is it tends to spawn the high damage spots on hard to hit places... Like an infested ankle. In the run and gun style of game-play players are accustom to, players will give little mind for this ability. Players will all shoot dead center mass because no one have time to miss and waste ammo on trying to shoot an infested in the ankle. Also by the time this ability is needed, most players will be ready to go because no one will have the time to shoot hard to hit targets on high level enemies (that can kill you with ease). The only way to fix this ability is to make all the high damage targets spawn randomly in the center mass area ( no arm pits!) Sound Quake Sound Quake is problematic because while using it you can easily, and will easily, die. Sound Quake can be fixed by given it damage reduction effect. This would work by, the sound quake extending up creating a shield of sound that reduces damage by 50%, 75%, or 90%. All in all, I think Banshee is in desperate need of some love by the DE and player a like. Please Buff her DE. Please post your opinions of her. ps. With update 14 on the brink, stealth may become reworked and Banshee may become useful (the queen of stealth), but until then... Edited July 17, 2014 by OrphanMaker Link to comment Share on other sites More sharing options...
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