noveltyhero Posted July 17, 2014 Share Posted July 17, 2014 (edited) Hey guys, So Nyx. She is almost perfect. Almost. Here is what I propose the Psychic Bolts do, All three bolts go into the closest enemy's head and then for 3 seconds they continually do the damage they do now. If the enemy is killed, 4 bolts explode out to the next nearby enemy and so on stacking on bolts. The enemy does 25% of the damage it should do during this time, cause their minds are getting fuuuuudged :P Maybe limit it to 1 or 2 casts to balance it but personally this would be a good change or limit the damage increase per jump Option 2: I find this option slightly more interesting with a hint of RNG (abilities should try and be more risky sometimes ^^) Chance based: 35%-Deals normal damage 25%-Deals 20%-40% (random) less damage 30%-Deals 120% damage 10%-Deals 160%-200% damage This gives her what the bolts were intended for (quick damage) and can be a debuff to 1 single enemy at the time. Good? Bad? Any suggestions? Thanks! :) Some alternate idea for the psychic bolt added Edited July 17, 2014 by noveltyhero Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now