noveltyhero Posted July 17, 2014 Share Posted July 17, 2014 (edited) Hey guys, So Nyx. She is almost perfect. Almost. Here is what I propose the Psychic Bolts do, All three bolts go into the closest enemy's head and then for 3 seconds they continually do the damage they do now. If the enemy is killed, 4 bolts explode out to the next nearby enemy and so on stacking on bolts. The enemy does 25% of the damage it should do during this time, cause their minds are getting fuuuuudged :P Maybe limit it to 1 or 2 casts to balance it but personally this would be a good change or limit the damage increase per jump Option 2: I find this option slightly more interesting with a hint of RNG (abilities should try and be more risky sometimes ^^) Chance based: 35%-Deals normal damage 25%-Deals 20%-40% (random) less damage 30%-Deals 120% damage 10%-Deals 160%-200% damage This gives her what the bolts were intended for (quick damage) and can be a debuff to 1 single enemy at the time. Good? Bad? Any suggestions? Thanks! :) Some alternate idea for the psychic bolt added Edited July 17, 2014 by noveltyhero Link to comment Share on other sites More sharing options...
SignumCruxis Posted July 17, 2014 Share Posted July 17, 2014 Oh right, I forgot Nyx had such an ability. '~' Link to comment Share on other sites More sharing options...
Incrodon Posted July 17, 2014 Share Posted July 17, 2014 Good, but the ability starts to seem like Saryn's Venom, Still Seems good to me, Im just gonna hope it deals pure slash and still rips up targets. Link to comment Share on other sites More sharing options...
KenseiSeraph Posted July 17, 2014 Share Posted July 17, 2014 It might be a good idea but the bolts would have to do less damage with each jump. Link to comment Share on other sites More sharing options...
noveltyhero Posted July 17, 2014 Author Share Posted July 17, 2014 It might be a good idea but the bolts would have to do less damage with each jump. Ohh yes, that seems good? I will edit post later with something to balance it :) Link to comment Share on other sites More sharing options...
Darksinger Posted July 17, 2014 Share Posted July 17, 2014 It might be a good idea but the bolts would have to do less damage with each jump. You don't want to see one shot there kills all monsters on the ship? Link to comment Share on other sites More sharing options...
MrA1 Posted July 17, 2014 Share Posted July 17, 2014 I just want it to have knockdown Link to comment Share on other sites More sharing options...
noveltyhero Posted July 17, 2014 Author Share Posted July 17, 2014 I just want it to have knockdown Naah she already has crowd control, damage scaling, some form of defense and that mind control is great, this is what she needs :S Link to comment Share on other sites More sharing options...
KiraShado Posted July 17, 2014 Share Posted July 17, 2014 Why not just force the bolts to do a Radiation proc? Like make it a weaker chaos that does damage? http://warframe.wikia.com/wiki/Radiation Link to comment Share on other sites More sharing options...
Nethaufer Posted July 17, 2014 Share Posted July 17, 2014 Oh yeah, Psychic Bolts is an ability. Forgot about that. Only reason why she's my second favorite frame with Volt being first. Link to comment Share on other sites More sharing options...
RealPandemonium Posted July 17, 2014 Share Posted July 17, 2014 PB needs a pathing fix and proc chance increased. That would allow it to consistently deal good damage when Nyx's weapons aren't suited for the job. Allowing us to use it while on the run/reloading would also be great and justify the energy cost. Link to comment Share on other sites More sharing options...
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