(PSN)kiddplay13 Posted July 19, 2014 Share Posted July 19, 2014 (edited) Edited July 19, 2014 by (PS4)kiddplay13 Link to comment Share on other sites More sharing options...
Guest Tehnoobshow Posted July 19, 2014 Share Posted July 19, 2014 You forgot Loki. Link to comment Share on other sites More sharing options...
Muirenn Posted July 19, 2014 Share Posted July 19, 2014 What, is there something up there? Link to comment Share on other sites More sharing options...
RedPrimed Posted July 19, 2014 Share Posted July 19, 2014 What, is there something up there? treasure room Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted July 19, 2014 Author Share Posted July 19, 2014 You forgot Loki. I can't quite get how to put Decoy above(Floor Rise) me so, i left ST out Link to comment Share on other sites More sharing options...
XenosInfinity Posted July 19, 2014 Share Posted July 19, 2014 It's possible but extremely difficult. Involves using the pillars on the opposite side of the room to wallclimb then wallrunning along the side of the room to get to the ledge. Link to comment Share on other sites More sharing options...
RedPrimed Posted July 19, 2014 Share Posted July 19, 2014 I can't quite get how to put Decoy above(Floor Rise) me so, i left ST out there is a strip of land you can go on thats on the opposite side of the door to the treasure room you just go there and cast decoy then st Link to comment Share on other sites More sharing options...
Xandis Posted July 19, 2014 Share Posted July 19, 2014 Not quite, get on top of the reactors to your right, copter/wall run to the other side with the vertical reactors (As seen on the left). Then you must repeatedly wallrun and jump between two vertical reactors, get to the top, then copter/wallrun to the hidden room. At least, that was how I did it when I first started Warframe before the knowledge of infinite wallrun. Link to comment Share on other sites More sharing options...
4MostlyHarmless2 Posted July 19, 2014 Share Posted July 19, 2014 It's possible but extremely difficult. Involves using the pillars on the opposite side of the room to wallclimb then wallrunning along the side of the room to get to the ledge. Not quite, get on top of the reactors to your right, copter/wall run to the other side with the vertical reactors (As seen on the left). Then you must repeatedly wallrun and jump between two vertical reactors, get to the top, then copter/wallrun to the hidden room. At least, that was how I did it when I first started Warframe before the knowledge of infinite wallrun. Yup, those energy towers are the key, you have to wallrun on the pillar + backflip back and forth between them. Someone had a video of how to do it before, somewhere. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted July 19, 2014 Author Share Posted July 19, 2014 Yup, those energy towers are the key, you have to wallrun on the pillar + backflip back and forth between them. Someone had a video of how to do it before, somewhere. The thing is the pillars between that and the wall are a good 10-15 feet apart, causing you to have to backflip-jump-slide and then wallrun, which from my understanding has been patched. Link to comment Share on other sites More sharing options...
shut Posted July 19, 2014 Share Posted July 19, 2014 Seriously? It's not hard by any means unless you're using a frame like Frost (with whom infinite Super Mario walljumps are fairly difficult, but still possible). Just climb up the glass tower tube things using infinite walljumps and proceed like usual. I've done this numerous times with various Frames before I realized that infinite wallclimbing was even a thing. Link to comment Share on other sites More sharing options...
(PSN)Bobtm0 Posted July 19, 2014 Share Posted July 19, 2014 Yeah, as others have already noted it's completely doable to reach that spot without the infinite wallrun glitch. You just have to actually be average at chaining the walljumps together to achieve it. Granted I won't know till I see all of what has changed with the fix, but the only thing it would potentially have broken is the ability to shift one's wallrunning direction. Seeing as the PS4 luckily hasn't been butchered yet you just reangle your camera before crouching during a wallrun and change your movement direction accordingly, allowing one to go from a horizontal to a vertical wallrun or vice-versa without needing to actually leave the wall. Useful for correcting oneself in the event of hitting an angle wrong during a chain of wallruns/walljumps. Link to comment Share on other sites More sharing options...
AZAG0TH Posted July 20, 2014 Share Posted July 20, 2014 Terrible choice to remove this. Link to comment Share on other sites More sharing options...
Kotei Posted August 5, 2014 Share Posted August 5, 2014 (edited) I think the main problem with removing the infinite wall climb is the fact you can't change from a wall climb to a wall run anymore... was really the only reason why I used it. I can cope not being able to climb up things with a heavy warframe without Rush... but not being able to change from a wall climb to a wall run or wall run into wall climb kills the finesse that a warframe is. Edited August 5, 2014 by Kotei Link to comment Share on other sites More sharing options...
AbaliskInfinite Posted August 5, 2014 Share Posted August 5, 2014 *pops neck and grabs excalibur* challenge excepted. Link to comment Share on other sites More sharing options...
Varlu Posted August 5, 2014 Share Posted August 5, 2014 (edited) *pops neck and grabs excalibur* challenge excepted. So the challenge is skipped ? ;p Edited August 5, 2014 by Varlu Link to comment Share on other sites More sharing options...
vaugahn Posted August 5, 2014 Share Posted August 5, 2014 Terrible choice to remove this. Not at all. Unlike coptering it was an obvious exploit and could be used to break or skip parts of maps. Link to comment Share on other sites More sharing options...
Troll_Logic Posted August 6, 2014 Share Posted August 6, 2014 That's why there are different warframes. Link to comment Share on other sites More sharing options...
Celle-Reveris Posted August 6, 2014 Share Posted August 6, 2014 Unfortunately the best response I can give you is "gitgood" there are multiple ways of getting up there without having Nova/Valkyr/Zephyr/Loki Link to comment Share on other sites More sharing options...
NickBoay Posted August 6, 2014 Share Posted August 6, 2014 (edited) the removal of corner tabbing , infinite wallrun etc has been a blow to the ninja community of warframe, spaceninja nerf, but fear not for there is a way :D ( no spoilers else that gets nerfed also... ) PM me ingame and id be happy to share Edited August 6, 2014 by NickBoay Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted August 6, 2014 Share Posted August 6, 2014 The true ninja always adapts to the situation. I did it with Ash yesterday. On PS4 it could be tricky though. Or do you have buttons for fast 180degree turn? Link to comment Share on other sites More sharing options...
NickBoay Posted August 6, 2014 Share Posted August 6, 2014 (edited) ^ i agree with OP a ninja is one who endures edit: this will sepperate the real from the fake Edited August 6, 2014 by NickBoay Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 6, 2014 Author Share Posted August 6, 2014 Not at all. Unlike coptering it was an obvious exploit and could be used to break or skip parts of maps. It didn't segregate any Frames when it came to treasure rooms. And thi is the first time i heard of people using it other than climbing on the Pillars on ODD or reaching a treasure room. Link to comment Share on other sites More sharing options...
(PSN)kiddplay13 Posted August 6, 2014 Author Share Posted August 6, 2014 ^ i agree with OP a ninja is one who endures edit: this will sepperate the real from the fake Take a step back and re-realize this is a video game. Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted August 6, 2014 Share Posted August 6, 2014 A game about Ninjas... at least at its core. Ok rocketlaunchers aside, we have exaggerated ninja movents. Link to comment Share on other sites More sharing options...
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