Sasquatchias Posted July 19, 2014 Share Posted July 19, 2014 This is a concern I (and many, many others) have talked about before, about how the Stamina system does not particularly work well with blocking The reason (or at least the reasoning I have) is that it simply costs too much, most of the time leaving you in a worse position that before. This is even more apparent in the newest melee weapon, Silva and Aegis, due to how much stamina is drained just from using the shield. What I would like to see is having the stamina drain from blocking heavily reduced, or some kind of mechanic or something where Channeling reduces stamina cost/reflects some damage back at the cost of a steady reasonable drain that is activated while blocking. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now