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Decreased Mission Xp Reports.


ArgonTheFox
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The problem is leveling up isn't really that fun. All your trying to do during that time is just push through the grind so you can finally get it to Rank 30, place mods on it, possibly potato it, but mostly will fall into just getting the leveling out of the way so you can see how it test it's worth.

 

From that, you either keep it or throw it away. Maybe even keep it for a bit then trash it for another frame.

 

Problem is that we hardly last long during the leveling phase...I mean did this help with that issue but just made the game look even more like a grindy game. Were gonna have to make leveling fun while also having it be long, or else we aren't gonna have a good time. That would have to start with content not in the void and improving how we level-up.

 

Other rpgs have it where you will last a really long time with your character but with Warframe, you spend such little time in the level up phase.

 

Well, there's that, and the fact that once you do max out your weapon, there's nothing you can really do with it besides take it into a T4 Defense/Survival or Conclave. There's nowhere we can show off the fruits of our labor except in yet another grindy setting (or PvP, but PvP in this game has... issues.).

Edited by Noble_Cactus
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Oh for the love of.

Are you that angry that you have to play a bit more to level up your weapon?

And then people complain that they get bored with nothing to do after leveling up everything.

a bit?

 

A BIT?

 

this makes the game 500% more repetitive and annoying, and not all of the fun and playing in the game comes from leveling, but with u14 the most fun mission in the game by far in my opinion (sechura) became the same as all of the others, because of the infested ospreys that are crazy OP and ruin everything thats fun with infested, so yeah i'd rather stay in u13 if that was an option just because of those two things, leveling is fun if its done fast, to experience new weapons, but if you need to spend 6 hours+ to level an unpotatoed weapon its clearly not adding anything to the game experience but frustration 

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The problem is leveling up isn't really that fun. All your trying to do during that time is just push through the grind so you can finally get it to Rank 30, place mods on it, possibly potato it, but mostly will fall into just getting the leveling out of the way so you can see how it test it's worth.

 

From that, you either keep it or throw it away. Maybe even keep it for a bit then trash it for another frame.

 

Problem is that we hardly last long during the leveling phase...I mean did this help with that issue but just made the game look even more like a grindy game. Were gonna have to make leveling fun while also having it be long, or else we aren't gonna have a good time. That would have to start with content not in the void and improving how we level-up.

 

Other rpgs have it where you will last a really long time with your character but with Warframe, you spend such little time in the level up phase.

i think problem here is not that lvling up isn't fun but item you try to lvl up is close to useless untill its leveled like to 70% and after another 30% its maxed and fun ends after a number of missions

 

hm.. i think i just rephrased it

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My record time to power level a weapon to max is under half an hour. It's probably not even that fast. So now it's what? doubled? Tripled? It's still a joke that you can level a weapon in a single play session. I was doing it over and over because I had Forma to burn, and the first thought I had was "this is going to get fixed" <- fixed, not nerfed, as being able to see a gun jump multiple levels at the time from one explosion is plain broken.

 

Let me say this again, as I have been saying it quite a bit:

 

If you don't want to do something, then don't. No one is forcing you. You are playing a VIDEO GAME, which are meant to be played to relax, and you are actively making yourself angry over it? Do you people have any idea how stupid you actually sound?

 

Power Leveling weapons is not a "core" part of the game, it's something that is meant to happen during normal game use. Going to Sachura and sitting on a ledge Penta'ing infested to power level you gun is NOT an intended mini-game, it's something players do on the side.

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I haven't really noticed a slow down.
At least not in the void.

Last night I ran a T1 defense mission with some friends to level some gear.
Freshly formaed gun, level 1.
By the end of the T1 defense it was level 11.
And we didn't even go on for that long, started hitting FPS issues due to a nekros glitch and never ending SotD.
We ran it again and it was level 19.
After 2 missions.

I think that's still pretty decent level gains.

And this was with a secondary and melee weapon.
Which, in case people have forgotten: you can bring less weapons to increase the radial xp (the xp you get from your team-mates killing things) for the weapons you do bring, speeding up leveling.

@DSpite
I also saw this getting fixed when I could take any weapon into ODD and come out with a rank 30 weapon with very little time invested.  It was rather silly to go "I have a level 0 weapon..." and then about 15 seconds later "I have a level 3 weapon without having fired off a single shot".
It was especially noticeable when leveling an Ogris.

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Noticed that slowdown also.
In my opinion its not a good decision. Im the working kind of casual player and dont have all the time in the world to play a game all day long.
But im also the kind that can invest some small money. So when i buy or farm a weapon it was always fun to me, level that thing up to 30 and then decide if ill give it a try with forma or just bin it.
Pulling out the fun because of transforming "playing" the game into "work" (my opinion !) will  only keep me from investing time and money again.
Because im at work the whole day long, when im home i want to have fun.

So again,the real fun with a weapon started with the formaing of it and trying out some different builds.

Im pretty sure that only some math is broken. if not.... well.... Firefall has changed a lot, The Division is not that far away and i could also waste some time in animating some movies in source filmmaker :)

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If you don't want to do something, then don't. No one is forcing you. You are playing a VIDEO GAME, which are meant to be played to relax, and you are actively making yourself angry over it? Do you people have any idea how stupid you actually sound?

Are we suppose to not care just because it's a video game? Why are you even on this forum if it's just a video game?

Edited by Ribboz
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Before U14, I could get a weapon from 1 to 30 in 2 hours, maximum. However, since U14, ive noticed the xp I gain per mission has been massively reduced. To the point where ive been leveling the same weapon for upwards of 6 hours, and its not even level 20.

 

I won't go on, because im absolutely furious, words literally cannot describe how angry I am. Just the thought of the amount of time ive literally wasted because of this xp nerf is enraging.

please cry less about this non issue, nonexistant problem, there are so many more important issues right now.

 

I leveled silva and aegis in LESS THAN 30 mins yesterday.   If you are complaining about it taking to long, you need to play phone games instead of warframe because your attention span is that of a goldfish.

 

It used to take around 5 hours of moblie defence to level a weapon to 30 before all this survival and dark sector came about.

Edited by TheBestUsername
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The problem here though is that to level something in Warframe, you won't even be able to get any real fun out of the frame or weapon until it's, as someone mentioned, 70% of the way through the process.

For players with maxed mods for everything this is more of an issue since quite a few of them can't even fit until we use a Catalyst and invest multiple forma.

Not every gun is fun to level, nor is every frame. We all have different tastes.

However I speak from experience when saying that leveling up something I don't enjoy tends to kill my desire to play this game entirely since that's all there really is to do when you're not grinding your eyes out for a chance to not get a certain void component, stance mod, you name it.

Leveling needs to be more engaging, not slowed down with the way the game currently is, because then it'll just get frustrating, as many on here have voiced.

I don't think I should need a potato and re-level a gun three more times before I start seeing any potential.

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The problem isn't the xp its the fact that it isn't fun to just play once you reach the point your at. If the game had better replay value i don't think people would have such a problem with what your experiencing.

Also: mastery rank really doesn't do anything past a certain point besides saying: look at me i spent a bunch of time leveling useless boring weapons. So why are you bothering to level the weapons you obviously don't like to use.

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The problem isn't the xp its the fact that it isn't fun to just play once you reach the point your at. If the game had better replay value i don't think people would have such a problem with what your experiencing.

This was already a problem before the XP changes. These changes just made it even worse.

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Are we suppose to not care just because it's a video game? Why are you even on this forum if it's just a video game?

 

I'm on the forums to help make suggestions to see if more interesting things can be added to the game. You apparently, are just here complaining that the game takes too much effort to play, which to me, means that you need to go away and play a different game, as apparently this is one is too much work for you.

 

EDIT: Also feel free to remind me how much money you are pumping into this game per month, and we can discuss what DE owes you in the way of handouts.

 

In one play month you can unlock basically everything. One play month is a lot longer play time then ANY game I have on Steam, as the play time on those ends 10 hours max into the single player mode, and then only thing left if PvP "grind" because a lot of things are locked behind other things, ie guns in MW2.

 

Free games don't owe you anything, and putting some bumps in your way is not the same as stopping you.

 

I fail to see why you would want to unlock more then one frame and one gun. Oh, for the challenge? Well, stop complaining then and treat grinding weapons as challenge, or simply don't do it.

Edited by DSpite
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I'm on the forums to help make suggestions to see if more interesting things can be added to the game. You apparently, are just here complaining that the game takes too much effort to play, which to me, means that you need to go away and play a different game, as apparently this is one is too much work for you.

 

EDIT: Also feel free to remind me how much money you are pumping into this game per month, and we can discuss what DE owes you in the way of handouts.

 

In one play month you can unlock basically everything. One play month is a lot longer play time then ANY game I have on Steam, as the play time on those ends 10 hours max into the single player mode, and then only thing left if PvP "grind" because a lot of things are locked behind other things, ie guns in MW2.

 

Free games don't owe you anything, and putting some bumps in your way is not the same as stopping you.

 

I fail to see why you would want to unlock more then one frame and one gun. Oh, for the challenge? Well, stop complaining then and treat grinding weapons as challenge, or simply don't do it.

I'm here to defend what I care about. I invested in this game when I became a founder because it seemed like a good bet on a good game. I don't agree with some of the directions the devs have taken the game. You aren't adding any new ideas with your comment. You were insulting us for caring about this game. How dare you judge us as stupid* just for caring about something

Edited by Ribboz
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Ok, I do one run through of Sechura with a level 30 Primary and my Angstrum gains less than 500 EXP after wave 15.

 

I do one run of invasions against Grineer with a level 30 Primary (both times I don't use my Angstrum at all) and I get nearly 1600 EXP.

Somebody explain this S#&$ if they didn't nerf infested EXP. Why would I do infested now if half of them have cheap auras and give nearly no EXP to be siphoned to other weapons?

 

Edit: I did both of these on Solo Mode since there were still matchmaking issues with the new squad system.

Edited by Arabaxus
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Ok, I do one run through of Sechura with a level 30 Primary and my Angstrum gains less than 500 EXP after wave 15.

 

I do one run of invasions against Grineer with a level 30 Primary (both times I don't use my Angstrum at all) and I get nearly 1600 EXP.

Somebody explain this S#&$ if they didn't nerf infested EXP. Why would I do infested now if half of them have cheap auras and give nearly no EXP to be siphoned to other weapons?

 

did you kill with angrstrum? did you have other players doing dmg for you? did you notice more heavies in the invasion than there were eximus or ancient units during sechura?

 

 

a lot of things to consider....

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I'm on the forums to help make suggestions to see if more interesting things can be added to the game. You apparently, are just here complaining that the game takes too much effort to play, which to me, means that you need to go away and play a different game, as apparently this is one is too much work for you.

 

EDIT: Also feel free to remind me how much money you are pumping into this game per month, and we can discuss what DE owes you in the way of handouts.

 

In one play month you can unlock basically everything. One play month is a lot longer play time then ANY game I have on Steam, as the play time on those ends 10 hours max into the single player mode, and then only thing left if PvP "grind" because a lot of things are locked behind other things, ie guns in MW2.

 

Free games don't owe you anything, and putting some bumps in your way is not the same as stopping you.

 

I fail to see why you would want to unlock more then one frame and one gun. Oh, for the challenge? Well, stop complaining then and treat grinding weapons as challenge, or simply don't do it.

PvP really isn't a grind since the environment is dynamic. Grinding a weapon from unranked to 30 is a grind because we're playing vs an AI which doesn't change its' playstyle according to what we do.

 

The reason people level frames and weapons are pretty simple: a) variety b) to achieve something (mastery rank, a full collection of secondary weapons etc.)

 

"Free games don't owe you anything" that statement is true. If a free game wants to stay alive, though, they'd darn better listen to feedback from customers. While some of us play and pay, and some only play without paying, all customers are important to ANY and EVERY game. I did actually take your advice to go away and play a different game, had huge fun with Rust and Rocksmith 2014 this afternoon. Since you seem to like WF very much you'd better hope the majority of us aren't that easily driven from this game or you'll end up playing alone.

 

Faster leveling also nets DE money. Players will use Formae & Orokin Reactors/Catalysts to Frame, Weapons and Sentinels/Kubrows, some of which will be bought from the market with platinum.

 

Your comment on why players would "want to unlock more than one frame and one gun" is just pure f*cking stupid. What other real content does the game offer other than trying to obtain that better weapon, trying to obtain this new frame, praying for that one mod drop and then maxing them? If we'd all play with the same principle that "all you need is one frame and one weapon" the game would've been dead and buried ~a month after closed beta.

 

EDIT: Comparing Warframe to CoD single/multi player warrants you to be stamped with "RETARD" in the forehead. WF is an MMO RPG-Shooter-Hack 'n Slash mashup IN 3RD PERSON while CoD is an online FPS game with minor RPG elements (killstreak bonuses, weapon attachments etc). Also, the main focus in CoD is the MULTIPLAYER. Most online FPS games have a very weak single player campain if ANY at all.

Edited by Suprkeke
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Before U14, I could get a weapon from 1 to 30 in 2 hours, maximum. However, since U14, ive noticed the xp I gain per mission has been massively reduced. To the point where ive been leveling the same weapon for upwards of 6 hours, and its not even level 20.

 

I won't go on, because im absolutely furious, words literally cannot describe how angry I am. Just the thought of the amount of time ive literally wasted because of this xp nerf is enraging.

have u tried taking off all other weapons and sentinels off other than the 1 you're lvling up. try that and do a Pluto dark sector defense, by wave 15, it would've been raised up to 27 or 28. But i'am on ps4 doing this so it may differ to u doing it depending who's in control of the sector. just hope this helps. :)

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