Redmage107 Posted July 19, 2014 Share Posted July 19, 2014 I don't really know where to put this because there's no "enemy" feedback but carrier infested filling the entire defense area is insane. I don't know how you're supposed to handle this without massive life steal, a Rhino or a Valkyr. I understand you wanted to break up the Vauban instawin defenses but Infested carrier AOE fields make it so you can't otherwise stay and defend without dying unless you have some sort of massive sustain Link to comment Share on other sites More sharing options...
VermilionBoulder Posted July 19, 2014 Share Posted July 19, 2014 Weren't Mutalists removed from defence missions before? Why did DE add them again? The new aura ancients are enough of a trouble, on higher levels those bastards negate most gas damage you could deal to the infested. And now those guys are buffing the Mutalists, too... Link to comment Share on other sites More sharing options...
Redmage107 Posted July 19, 2014 Author Share Posted July 19, 2014 Weren't Mutalists removed from defence missions before? Why did DE add them again? Originally they were only removed because their pathing didn't work Link to comment Share on other sites More sharing options...
KairaSilvermist Posted July 19, 2014 Share Posted July 19, 2014 I have ZERO issues dealing with Mutalisks, I don't see what the issue is... Hoenstly, they NERFED them as well, I can actually hit them with melee now :( Just use a Hitscan on them. Link to comment Share on other sites More sharing options...
vaugahn Posted July 19, 2014 Share Posted July 19, 2014 I haven't noticed them being a problem in defense, it looks like they reduced their numbers and made the fart attack have a longer windup. They were also getting sucked into the vortex I put on top of the pod. Link to comment Share on other sites More sharing options...
Redmage107 Posted July 19, 2014 Author Share Posted July 19, 2014 I have ZERO issues dealing with Mutalisks, I don't see what the issue is... Hoenstly, they NERFED them as well, I can actually hit them with melee now :( Just use a Hitscan on them. You always could so not sure how that is a nerf. I haven't noticed them being a problem in defense, it looks like they reduced their numbers and made the fart attack have a longer windup. They were also getting sucked into the vortex I put on top of the pod. they always flew past my vortexes tbh maybe that's just me Link to comment Share on other sites More sharing options...
vaugahn Posted July 19, 2014 Share Posted July 19, 2014 You always could so not sure how that is a nerf. they always flew past my vortexes tbh maybe that's just me Try bouncing them a little higher. I've noticed bastille slows them down too. Link to comment Share on other sites More sharing options...
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