-CM-PandaPrime Posted July 19, 2014 Share Posted July 19, 2014 I am ware of the new changes affecting the infested race(I read the full U14 Update list), but here is what botheres me. I am well aware of the marvelous ability of the volatile runners to explode upon death and dealing aoe damage but, while I was running some Dark sectors in search for resources, i found out that blowing them up with my ogris causes them to produce an explosion so strong that it would take away something like 15-20% of the cryopod's life, therefore in the middle of the second wave i failed the mission because my pod was distroyed(PS i was using vortex all the time and no enemy managed to touch the pod at least once). I have restarted the mission to conduct futher experiments. It turns out that if I let the volatile runners explode on their own, they barely sratch the pod. Please let me know if this is meant to happen , but if not please fix it.. because if you add this to the rest of the new infested abilities, then it will be impossible to do more than 5-10 waves in any dark sector defense... Link to comment Share on other sites More sharing options...
Deviched Posted July 19, 2014 Share Posted July 19, 2014 I was about to report the very same bug! Link to comment Share on other sites More sharing options...
SquashSkin Posted July 19, 2014 Share Posted July 19, 2014 If this IS intended, then its obvious the devs want us to melee them which doesn't allow them to explode......which is a cruel joke considering those damn ospreys are back in infested defense. Link to comment Share on other sites More sharing options...
LanCeAlot Posted July 20, 2014 Share Posted July 20, 2014 Not sure anymore it really penta/ogris or that Mprime explode.When I do vortex, then some penta user kept shoot the cryopod it dont get damage(wave 4 no enemy touched cryopod).Pub sechura- accident location.btw I still hate my vortex buggy when on client(ball placement&color) Link to comment Share on other sites More sharing options...
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