Vaskadar Posted July 20, 2014 Share Posted July 20, 2014 (edited) As someone else had posted before me, Hall of Mirrors should not rotate with the player view, but instead the holograms/illusions should be transparent when aimed at. This would fix the issue of the holograms obstructing the player view. Here's why: Imagine the holograms whipping about unrealistically when someone spins around. Edited July 20, 2014 by Vaskadar Link to comment Share on other sites More sharing options...
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