Vaskadar Posted July 20, 2014 Share Posted July 20, 2014 (edited) As someone else had posted before me, Hall of Mirrors should not rotate with the player view, but instead the holograms/illusions should be transparent when aimed at. This would fix the issue of the holograms obstructing the player view. Here's why: Imagine the holograms whipping about unrealistically when someone spins around. Edited July 20, 2014 by Vaskadar Link to comment Share on other sites More sharing options...
Commander_Easyglider Posted July 20, 2014 Share Posted July 20, 2014 I endorse this. Any fix would be appreciated. Not... a FIX so much, but an adjustment. I'd like if they re-orientated themselves with your angle, but having them fade a bit for viewing would be nice too. Link to comment Share on other sites More sharing options...
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