frozenballz Posted July 20, 2014 Share Posted July 20, 2014 (edited) So uh. I got my mirage built today (rushed her <_<) and decided to level her up. went to sechura, and joined a team with 3 others. One of the players, Blasphemia was also a mirage. He died to my Ogris. We had no idea how that happened, so we laughed it off and continued, till it happened again. I decided to load up shadowplay to try and replicate it and get footage of it to show it to the devs as it really does need fixing, but also found another problem. 1. Using Hall of Mirrors and using an explosive weapon to kill enemies and having a teammate near the explosion radius can teamkill them. I replicated this consistently with Blasphemia (it was just us two in the second game, had to reboot pc to get shadowplay working again). 2. Hall of Mirrors seems to be giving a massive damage bonus to your weapon. My Ogris has 6 formas and max serration/elementals etc and does around 12-15k damage per shot. However, using the Ogris plus Hall of Mirrors seems to give a massive damage bonus to it, making it do anywhere between 100k-300k damage per missile. This can be further boosted with Eclipse. at one point i was doing 550k-600k damage per missile with Hall of Mirrors and Eclipse active at the same time. Here is a video to show what i mean, and the (hopefully) clear steps on how to replicate the bug. This really does need to be looked at and fixed asap- the team-killing was initially funny but as more people find out about it it's going to get more and more frustrating as people start trolling etc. Edited July 20, 2014 by frozenballz Link to comment Share on other sites More sharing options...
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