CapricaSix Posted July 20, 2014 Share Posted July 20, 2014 (edited) Let me explain what exactly happened here. That is Earth Mercury - Apollodorus, I saw a Grineer Bombard step out of a door and rushed right at it, used my #3 skill Paralysis and quickly slid behind it to do a stealthy stab. Things didn't go as planned and the stealth kill animation got me stuck "inside" the door/wall that was behind the Grineer Bombard that just vaporised as they normally do after death, I managed the slide out of it and carried on with the mission only to notice that I was being followed by an invisible and invincible vengeful Grineer Bombard I just killed. I'm aware the "ghost enemy bug" isn't anything new and happens occasionally after melee kills but I've never experienced being stalked/chased by one all over the map, he didn't disappear for a good 10-15 minutes until my Nekros teammate caught up and accidentally killed it with his own ghosts somehow (Shadows of the Dead), only then the Bombard stopped shooting. I suspect the bug was caused by stealth animation getting obstructed by the wall/door but still not quite sure. I can see how this could be incredibly annoying in high level missions though, hopefully we'll get a fix soon enough? Random Reminder: Quick Thinking + Rage is still not working at all since U14 Edited July 20, 2014 by CapricaSix Link to comment Share on other sites More sharing options...
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