PatiqForLife Posted April 10, 2013 Share Posted April 10, 2013 As of now I think mag's pull isn't that great and I just got 1 suggestion on how to make it better and people can post different ones here. So my suggestion is that instead of pulling 1 enemy it pulls all enemies in front of mag in a cone shaped aoe and when you increase the rank on it the range or aoe will increase Link to comment Share on other sites More sharing options...
Somtaaw Posted April 10, 2013 Share Posted April 10, 2013 MAG's pull is extremely usefull. It's however, very situational. Pull 1 specific enemy in for a close inspection of your melee weapon. Pull a downed ally out of the mob-crowd for reviving. Pulling a team-mate who's stuck out of a tough spot. (More then once.) Trolling team-members into suicidal positions, or out of a hairy mess. Pulling people into the extraction point if they try to "trolol" the timer. Pulling the Loki Decoy into a vantage point. (usefull in defense.) Not every skill is meant to cause damage, or be extremely usefull. MAG is plenty of powerfull with her UBER. And her shield steal/regen is just as handy in my own experience. Link to comment Share on other sites More sharing options...
PatiqForLife Posted April 10, 2013 Author Share Posted April 10, 2013 MAG's pull is extremely usefull. It's however, very situational. Pull 1 specific enemy in for a close inspection of your melee weapon. Pull a downed ally out of the mob-crowd for reviving. Pulling a team-mate who's stuck out of a tough spot. (More then once.) Trolling team-members into suicidal positions, or out of a hairy mess. Pulling people into the extraction point if they try to "trolol" the timer. Pulling the Loki Decoy into a vantage point. (usefull in defense.) Not every skill is meant to cause damage, or be extremely usefull. MAG is plenty of powerfull with her UBER. And her shield steal/regen is just as handy in my own experience. I can tell your a huge mag fan :) Link to comment Share on other sites More sharing options...
Somtaaw Posted April 10, 2013 Share Posted April 10, 2013 MAG was my first WarFrame and Trinity is completed at 5AM GMT+1. I like to run the supportive role, and MAG's shield regen and Pull skill seemed to do that for my first character. I didn't expect the AOE to be just as awesome. I'll miss that most. Pull is situational, but really comes handy. The low cost being only 25 (or less with Streamline fusion mod) and a surpluss of Energy can turn this into a moment of hilarity on the team if you pull them into the abyss (causing them to respawn) and fall in again. Have more MAG's on one team, enjoy the "Trol" factor. It's not illigal, and most players don't even find it that offensive and rude. They love the lulz and are extremely happy when you pull them out for a reviving while they had 20 critters nearby. (Causing team mates not to rush in and revive, fearing a senseless death.) Link to comment Share on other sites More sharing options...
PatiqForLife Posted April 10, 2013 Author Share Posted April 10, 2013 They love the lulz and are extremely happy when you pull them that just sounded wrong XD Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now