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Nova's Anti Matter Drop - Client Side


IidaHitoshi
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Haven't noticed any threads about this so I'm putting this here.

 

While hosting a game, anti matter drop works as usual; it absorbs w/e damage is directed towards it and applies the multipliers on impact. However, when you're connected to a host, anti matter doesn't absorb the incoming damage and when it explode it seems to only do the base damage (a very low number).

 

I noticed this after the 14.0.3 hot fix, if I remember correctly. Anyone else can correct me if I'm wrong.

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