InMANity_Jackson Posted July 21, 2014 Share Posted July 21, 2014 Hi DE's. I have a Sunika Kubrow and I was wondering... do they really have to have a loyalty bar? I mean all the work I put in for her she should stay loyal to me no matter what. I really don't like the loyalty bar, it shouldn't stop her from attacking people or using her abilities (which are really usefull) can you please take away the loyalty bar or at least make it build up faster by petting it or something like "the more you pet it the loyalty increases" or "giving it a DNA Stabilizer Replenishes the loyalty to 100%" otherwise PLEASE do something about it. I want to take my Kubrow on every mission, like my little Dead To Rights dog. Please DE Link to comment Share on other sites More sharing options...
GravesTheOutlaw Posted July 21, 2014 Share Posted July 21, 2014 I completely agree. It is limiting our enjoyment with the content, especially when the dogs kill themselves due to stupid pathing (like runnning into void lasers). Link to comment Share on other sites More sharing options...
InMANity_Jackson Posted July 21, 2014 Author Share Posted July 21, 2014 OMG THAT HAPPENED TO YOU TOO?!!! I was like 0_O Link to comment Share on other sites More sharing options...
SolidBeer Posted July 21, 2014 Share Posted July 21, 2014 Don't take your kubrow around the Grineer arc traps either. But I have found that my kubrow hates and shreds infested. Link to comment Share on other sites More sharing options...
Arunafeltz Posted July 21, 2014 Share Posted July 21, 2014 I suppose I wouldn't mind all that much since I plan to alternate between like 8 Kubrows. Unless of course, even removing a Kubrow from Stasis needs 8 hours. Link to comment Share on other sites More sharing options...
Nexzalas Posted July 21, 2014 Share Posted July 21, 2014 I somewhat agree. I think instead of just removing it entirely, just increase the amount of times you can restore the loyalty bar per day, that way it can still keep the sense of the Kubrow going "Hey, I like you and all, but I like not getting shot at more.". That or reduce the amount of loyalty removed per mission, instead of 10%-20% reduce it to 5% each mission and 10% when your Kubrow is sent back to the ship (Because I refuse to believe that my sweet and beautiful Kubrow dies and I just soullessly clone up another one... I refuse dammit q.q )). Link to comment Share on other sites More sharing options...
Viverim Posted July 21, 2014 Share Posted July 21, 2014 Not 8 hours. 3 hours. Link to comment Share on other sites More sharing options...
RazorTip Posted July 21, 2014 Share Posted July 21, 2014 Don't take your kubrow around the Grineer arc traps either. I dunno, their fur looks awesome when electrified. Link to comment Share on other sites More sharing options...
InMANity_Jackson Posted July 21, 2014 Author Share Posted July 21, 2014 Please REMOVE THE ARCH TRAPS. Almost the most annoying thing in game DE, Especially since thy are in hard to reach places and sometimes float in mid air -_____- and Detects Lokis Invisibility!!!! Link to comment Share on other sites More sharing options...
Viverim Posted July 21, 2014 Share Posted July 21, 2014 And can spawn on top of each other, making them invulnerable. But this is a Kubrow thread. Link to comment Share on other sites More sharing options...
InMANity_Jackson Posted July 21, 2014 Author Share Posted July 21, 2014 yeah, that was just another random emotional outcry lol. I hope the DE's actually read these posts..... Link to comment Share on other sites More sharing options...
Amzen Posted July 21, 2014 Share Posted July 21, 2014 Have to agree. Even from a game mechanic perspective the loyalty system just isn't fun or practical with it's (current?)limitation at the least. Link to comment Share on other sites More sharing options...
Nuparu92 Posted July 21, 2014 Share Posted July 21, 2014 I agree. I don't like the loyalty at all. I feel like they put that there so people would still have to use sentinels. Right now, it seems I can only restore my kubrows loyalty once a day. This makes me angry because I want to level her up, but I cant because of this "loyalty". Link to comment Share on other sites More sharing options...
Reinhardt1990 Posted July 22, 2014 Share Posted July 22, 2014 (edited) I really would like the Loyalty removed as well.. I mean, it was a nice idea but, it seems to be more of a annoyance then an actual 'game mechanic'. I love the updates but, I think the loyalty was a waste.. And I Agree with Nexzalas. DE, I don't think you know how adorable and addicting you've made these Kubrows T^T Edited July 22, 2014 by Reinhardt1990 Link to comment Share on other sites More sharing options...
SciKnight Posted July 22, 2014 Share Posted July 22, 2014 If you happen to run their loyalty down it can take days before you can restore it to max through petting. That is not okay, DE. Please change this. Link to comment Share on other sites More sharing options...
SmokinDevil Posted July 22, 2014 Share Posted July 22, 2014 DE said you couldn't take your pet with you every time. Everyone knew this. Now we actually get them and we want to have them all the time? Link to comment Share on other sites More sharing options...
Champtastic90 Posted July 22, 2014 Share Posted July 22, 2014 I agree completely, and the mechanic for raising the loyalty doesn't seem to work half the time Link to comment Share on other sites More sharing options...
Vardoth Posted July 22, 2014 Share Posted July 22, 2014 I'll add my agreement also, if i wanted to play tomagachi i'd buy one for 5 bucks at toys'r'us and not play warframe, ditch the loyalty and let us use our kubrows that we worked so hard to get. Link to comment Share on other sites More sharing options...
userbeneficiary Posted July 22, 2014 Share Posted July 22, 2014 I totaly agree, no more that loyalty bs.. also .... and i want to command my spacedog, STAY, PROTECT, ATACK , Defend , fetch, FCK OFF ECT.. until then rank whatever, then ... stasis... Link to comment Share on other sites More sharing options...
The_Legend27 Posted July 22, 2014 Share Posted July 22, 2014 I agree with all of these lovely people here. I hope there is a DE rep here, because i want DE to read all of these complaints. I, and many many others, feel that it is a useless mechanic and that it should be removed, or fixed. If your kubrow happens to die often (and they do), it will lose all loyalty for you and be useless. then you cant replenish the loyalty for days because you can only increase it once or twice a day. it is a broken mechanic that needs to be fixed or removed. and some people say they don't have this problem because they have many kubrow, but they have to sit there for 3 hours waiting to switch out, or pay money which some of us don't have to throw around. Stasis, while it makes sense that it needs to recover, needs a shorter wait time as well. the WHOLE kubrow system needs a fix and it needs it soon. i really hope DE can read this. Link to comment Share on other sites More sharing options...
Kage_ZX Posted July 22, 2014 Share Posted July 22, 2014 (edited) I somewhat agree. I think instead of just removing it entirely, just increase the amount of times you can restore the loyalty bar per day, that way it can still keep the sense of the Kubrow going "Hey, I like you and all, but I like not getting shot at more.". That or reduce the amount of loyalty removed per mission, instead of 10%-20% reduce it to 5% each mission and 10% when your Kubrow is sent back to the ship (Because I refuse to believe that my sweet and beautiful Kubrow dies and I just soullessly clone up another one... I refuse dammit q.q )). I also hate the idea that they are "clone's" I went to earth and got the egg, my pinsent is still a puppy and he is no clone. Never been in the field of battle. Ah an idea! I don't like this clone biz, grineer like it I don't. If I recall you have to do a quest to get a collar? Well if this collar is so advance tech to give shields and put mods in it ect ( at lest that's what I think its for) then why at the last moment right when he/she is about to "die" the collar teleports he/she back to the ship to be healed? It's better then your pet being a clone and dieing because its DNA is braking down or something. I mean sure the sentinels they blow up and no one cry's over them, But they are put back together and fine as kind. is that a "clone"? is that the same sentinel that you fought with last mission? Robots/sentinels can save there data on to the ship so yeah there body "die's" but they are never gone because there data is still there. But a pet dieing and being a clone...just feels sad, if my pinsent die's and the ship make's a clone of another pinsent is that really the same pinsent? or in better terms if your friend die's and a clone replaces him is that really your friend? Maybe i'm taking the game to far but it feel's odd. By all mean's I like the idea of taking care of them. If they die because you dd not take care of them that's your flat. Maybe there is a middle ground that can be reached but until then my pinsent may have to sleep.....a long time :( Edited July 22, 2014 by firex21566 Link to comment Share on other sites More sharing options...
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