Schwadronaut Posted July 21, 2014 Share Posted July 21, 2014 Some people will cry out in anger over the request to keep Russians out of European games but Russia is not part of the European Union. Depending on time of day and personal luck, I always find myself in squads that consist of Russians. There are many things I like about Russians, many places in which I love to encounter them, such as the academic field to which they highly contribute. Video games are not the place though. If this isn't self-explanatory enough, here are three reasons why I as a Central European do not want to be grouped with Russians when joining online games: 1) I don't speak Russian. And most Russians don't speak English either. Or French or Spanish or German or any other Latin based language I might be familiar with. Most Europeans do. I don't even have a kyrillic keyboard. Communication isn't always required but often desired in online games. 2) Latency. It is annoying as hell to have 5000ms of lag. It's even gamebreaking. Russia used to be in Europe but that was when the internet hadn't been invented. I would like to point out that distance is a significant factor in online games, especially when they are fast-paced. I can't imagine how someone from around the world enjoys me hosting a game. 3) Russian mentality is not for me. I've got Russian friends who seem to lack it but a good majority of online Russians seem to have their own way of playing games, mostly less cooperative and more suicidal. So maybe this mixing of Russians and Europeans is based on stereotypes or the fact that Eurasia is one large landmass on the map, but please, we live in the US-Russian buffer zone called Europe and as much as I enjoy meeting people from around the world, if latency and comms and my chance at winning a game are so highly dependent on it, I prefer sticking to locals. ----------------------------------- TL;DR: - Make it so that matchmaking doesn't put Europeans and Russians together all the time. Link to comment Share on other sites More sharing options...
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