Goldmaster Posted April 11, 2013 Share Posted April 11, 2013 (edited) Using Ash, sometimes when I do a melee charge during smokescreen, red numbers appear. The enemy seems to die real quick with this though, so it's a good thing :D (faded out because it's somewhat random and I have to reach over to screenshot) http://i.imgur.com/YlWkcGi.jpg (doesnt seem to let me put it in the image code) Edited April 11, 2013 by Goldmaster Link to comment Share on other sites More sharing options...
Noliander Posted April 11, 2013 Share Posted April 11, 2013 im about 99% sure that it means youve had a critical hit while stealthed to help differentiate between all the yellow normal hits while stealthed and the red crits Link to comment Share on other sites More sharing options...
VieuxPappy Posted April 11, 2013 Share Posted April 11, 2013 (edited) From what I read, they are "super" crits dealing more damage then a regular crit. (normal crits are yellow and are normally 150% damage). edit: To Noliander.It is not. As I play Ash, I use the invisiblity to get 100% crit chance all the time and I really rarely ever see red numbers. Edited April 11, 2013 by VieuxPappy Link to comment Share on other sites More sharing options...
Hammerspace Posted April 11, 2013 Share Posted April 11, 2013 Use crit chance mods on your weapon to get it above 100%. That's how it used to work, at least. Link to comment Share on other sites More sharing options...
austinrelis Posted April 11, 2013 Share Posted April 11, 2013 It's an ultra crit. A crit of a crit, you might say. And that is a lot of damage. What did you use to do that? Link to comment Share on other sites More sharing options...
Goldmaster Posted April 12, 2013 Author Share Posted April 12, 2013 (edited) Oh, several things. Been leveling random melee weapons for mastery XP. In the photo above its done with a rank 25/26 Plasma Sword on maxed charge damage, level 3/5 armor pierce and only +15% critical damage. I remember doing a lot more with Dual Heat Swords a while back (obviously). Edited April 12, 2013 by Goldmaster Link to comment Share on other sites More sharing options...
yakutstk Posted April 12, 2013 Share Posted April 12, 2013 next time i go to eris ill see if i can get one of my freak crits with the plas sword, ive seen 14k there on a yellow, meaning if red is a double crit getting that on one of those hits would be $&*&*#(%& lol, back on topic though it would make sense if red crits were double crits since the numbers almost always seem higher than the standard crit damage though ive only gotten a few and that was with dual zorens so the numbers werent the highest Link to comment Share on other sites More sharing options...
CubedOobleck Posted April 12, 2013 Share Posted April 12, 2013 when you are invisible your regular attacks become criticals (white->yellow) and your criticals become supercriticals (yellow->red) so you deal a lot more damage. You can get red criticals without a skill and it's very rare, but how rare depends on your critical chance. Also use the search function, there was a thread that was exactly the same like last week. Link to comment Share on other sites More sharing options...
Corvalia Posted April 12, 2013 Share Posted April 12, 2013 The red crits are just uber crits that happen when you have over 100% crit chance. Same way the multishot works on things after 100%. People are trying to make this too complicated. Link to comment Share on other sites More sharing options...
Dreamwalk3r Posted April 12, 2013 Share Posted April 12, 2013 The red crits are just uber crits that happen when you have over 100% crit chance. Same way the multishot works on things after 100%. People are trying to make this too complicated. So how does your theory explain red crits while not stealthed? Link to comment Share on other sites More sharing options...
Babalenong Posted April 12, 2013 Share Posted April 12, 2013 too bad crits is too luck based, that looks super cool since i never put any crit mods on my weapons Link to comment Share on other sites More sharing options...
NotSoCommonSense Posted April 12, 2013 Share Posted April 12, 2013 They are not uber crits. Red numbers come from stealth attacks which deal significantly more damage. I don't mean "invis" attacks. I mean a stealth attack where you go up to something that's facing the other way while you're not detected and do a special melee attack. Link to comment Share on other sites More sharing options...
Bakim0n0 Posted April 12, 2013 Share Posted April 12, 2013 You can get red numbers against an enemy facing you and aware of you if you have a high enough crit rate. Not 100% sure how high, I've heard more than a few people say over 100% but I'm not positive on that... I do know I get them on my Zorans from time to time when I have a maxed out +crit mod in it.Also note, the highest I've seen is around 8k from a red crit off a scindo. Link to comment Share on other sites More sharing options...
RhinoPrime Posted April 12, 2013 Share Posted April 12, 2013 From what I read, they are "super" crits dealing more damage then a regular crit. (normal crits are yellow and are normally 150% damage). edit: To Noliander. It is not. As I play Ash, I use the invisiblity to get 100% crit chance all the time and I really rarely ever see red numbers. super crit? what thats a normal crit damage? i think its just fadeing yellow Link to comment Share on other sites More sharing options...
RhinoPrime Posted April 12, 2013 Share Posted April 12, 2013 the best crits ive done is 10k but thats cause i have a 40% crit rate and crit damage and charge damage and thats from an execute Link to comment Share on other sites More sharing options...
NotSoCommonSense Posted April 12, 2013 Share Posted April 12, 2013 (edited) First of all, +crit% mods don't even work that way. It's multiplicitive. So DZ's have a default crit rate of 20% I believe. If you have 30% crit chance mod, it's 20 * 1.3, not 20+30. If you're talking about the 100% chance to crit from invis/smokebomb, maybe that'd be the reason for getting the reds, like a multishot when you have over 100%. That could be feasible, I suppose, but at least get your mechanics straight before you tell everyone wrong info. As for me, I only consistently get red numbers when I stealth attack. I don't do them often, but that's the only way I've seen them. Edited April 12, 2013 by NotSoCommonSense Link to comment Share on other sites More sharing options...
Question
Goldmaster
Using Ash, sometimes when I do a melee charge during smokescreen, red numbers appear. The enemy seems to die real quick with this though, so it's a good thing :D
(faded out because it's somewhat random and I have to reach over to screenshot)
http://i.imgur.com/YlWkcGi.jpg
(doesnt seem to let me put it in the image code)
Edited by GoldmasterLink to comment
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