so i previously posted this on the warframe subreddit during the forum maintenance and decided to ask here as well,
the reason for no orokin is because its much easier to not even give a second thought when modding when you have 60 mod point's as opposed of having a 30 limit, and i feel more people will benefit from tips for modding non orokined weapons/warframes.
and personally i like to know how well a weapon/warframe can properly function at end game before going that extra mile by buying an orokin.
so my main issue atm is im completely lost as to what is worth max ranking and whats not. like for instanced my boltor has only 4 mods(maxed multi shot,maxed fire rate, unranked freeze mod on the D polarity and an unranked increased ammo)
multi shot took 15 mod capacity on its own so i was very limited with options and im just wondering if there is a more optimal way of modding?
such as ranking up certain mods to a certain rank? any help would be much appreciated.
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Jeffrywinkles
so i previously posted this on the warframe subreddit during the forum maintenance and decided to ask here as well,
the reason for no orokin is because its much easier to not even give a second thought when modding when you have 60 mod point's as opposed of having a 30 limit, and i feel more people will benefit from tips for modding non orokined weapons/warframes.
and personally i like to know how well a weapon/warframe can properly function at end game before going that extra mile by buying an orokin.
so my main issue atm is im completely lost as to what is worth max ranking and whats not. like for instanced my boltor has only 4 mods(maxed multi shot,maxed fire rate, unranked freeze mod on the D polarity and an unranked increased ammo)
multi shot took 15 mod capacity on its own so i was very limited with options and im just wondering if there is a more optimal way of modding?
such as ranking up certain mods to a certain rank? any help would be much appreciated.
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