CaiusVrixen Posted July 22, 2014 Share Posted July 22, 2014 So with the newest 14.0.5 patch the Kubrows finally got their bleed out timer, This was of course a very welcome addition as I felt my furry companion was a tad squishy, so now at least he had the chance of being revived. I did a little bit of testing and I noticed that When killed by normal means (Shot, mellee e.t.c) he goes down as normal, but If killed but multiple explosions (Grineer Hellion's aerial ability) he goes down, has a timer, but I can't revive him 0_0. Also, I think that the Kubrows need a map marker, because I have often ran off to go kill some annoying enemy that's been rolling in and out of cover taking cheap shots at me, leaving my Kubrow to gnaw the leg off the nearest heavy gunner, but of course he goes down after the third or fifth one and I'm left standing there thinking 'Right... So where is he?', Kubrows need markers like Tenno have on the map so we can keep tabs on them better, while they are VERY strong when modded correctly they still go down when overwhelmed, so It would be very helpful to allow us to monitor them and be prepared to actually go after them should they go down. All In all a good update! One step closer to the perfect companions ^^. Link to comment Share on other sites More sharing options...
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