CandyDragon Posted July 22, 2014 Share Posted July 22, 2014 (edited) Regressive UI design focused for console players aside. The camera tracking head movement is cute. But why, oh god why, did you guys make it also rotate the UI as well? Already semi squinting to see the mods at that 30° angle. Map selection is also atrocious, who thought it brilliant to rotate the maps around a circle? one that puts names sideways and upside down? Just seems really silly that this was an added thing. The head tracking is fine. Would prefer if my warframe didn't eat up a quarter of the screen and simply vanished. So basically:Return to stationary UI design. Revert the rotation of the UI to actually facing the user, no more of this skewed nonsense. You aren't dead space. Hide the warframe when the selected menu/feature pops up. There is zero reason for these things to be there aside from the lack of testing and QA Edited July 22, 2014 by Nariala Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now