Entari0 Posted July 22, 2014 Share Posted July 22, 2014 Now, obviously, there has been some confusion about how loyalty interactions with your Kubrow work,and the "only increase loyalty 3 times each day" text helps. what may help more is an indicator of how many more loyalty restoring actions you can preform in a day. It can say 2/3 used, or something like that. I put this under feedback because i felt it fit here best, but please move this if it is in the wrong place, mods and staff Link to comment Share on other sites More sharing options...
Arkezuli Posted July 22, 2014 Share Posted July 22, 2014 Yes please, I've been dying for that... Link to comment Share on other sites More sharing options...
Un1337ninj4 Posted July 22, 2014 Share Posted July 22, 2014 Nope, ya got it in the right location m8. Link to comment Share on other sites More sharing options...
Varzy Posted July 22, 2014 Share Posted July 22, 2014 Might be useful, but it's not actually as important as it might seem, as it's impossible to 'waste' an interaction. If your pet's Loyalty is at 60% at the start of the day, you can pet it as many times as you like but it will only use 2 out of the 3 interactions (2x 20% boosts). You'll have one more interaction left in case Loyalty drops below 100% again. Link to comment Share on other sites More sharing options...
Entari0 Posted July 22, 2014 Author Share Posted July 22, 2014 Might be useful, but it's not actually as important as it might seem, as it's impossible to 'waste' an interaction. If your pet's Loyalty is at 60% at the start of the day, you can pet it as many times as you like but it will only use 2 out of the 3 interactions (2x 20% boosts). You'll have one more interaction left in case Loyalty drops below 100% again. that may be true, but it still may be nice to be able to see that one remaining interaction shown somewhere. Link to comment Share on other sites More sharing options...
Maladictor0909 Posted July 23, 2014 Share Posted July 23, 2014 Well, at least the petsim is optional. Does the mutt bring any actual benefits that a sentinel and the thieving mod didn't? Link to comment Share on other sites More sharing options...
Entari0 Posted July 23, 2014 Author Share Posted July 23, 2014 I think they have higher base damage, adorableness, and such. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now