SlimShazbot Posted July 22, 2014 Share Posted July 22, 2014 (edited) First off, thanks! Thanks to the team behind Mirage, she looks absolutely fantastic, and plays just as well! And thanks to whomever made the clones invisible when you look through them- it's a great addition! But in my opinion, and this may be just me being nitpicky (as I am known to be), I think it looks a little.. Sloppy? I really liked seeing my posse of clones, It felt great! but now that they are- more often than not- invisible from the player's perspective it's harder to get a look at them. So now I don't get the same feeling from using the ability that I did before. So what would I suggest? Making them transparent instead of invisible makes up for it. You can sill see through them, and still see that you do in fact have a set of synchronized illusory clones following your every move. Still, anything's nicer than fully-opaque, so again, I really do appreciate the change from a gameplay perspective. And I understand that with all of the work you guys are doing- especially so soon after U14- this is not a particularity pressing issue. And I also understand that every engine has limitations, so what I propose may not be possible on a technical level. But please- if it IS possible and you DO find the time- consider changing the effect to not only serve gameplay better, but to be more visually appealing as well. Edited July 22, 2014 by SlimShazbot Link to comment Share on other sites More sharing options...
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