Xylia Posted July 23, 2014 Share Posted July 23, 2014 So... this is cute. Why did you guys at DE feel the need to make Bombards' and Scorches' attacks go through walls now? They weren't ridiculous enough before, apparently, now we need to make it so there's no way to attempt to minimize damage you take by trying to evade. Also, it looks like they vastly increased the Scorch's range; I had one scorching me from a good 30+ feet away. Napalms are no less ridiculous than they've been before, though it is even HARDER to see them through the ridiculous amounts of fire graphics everywhere on the screen, so that attempting to retaliate against these guys is just futile. Also, what's up with Bombard Rockets being nigh-impossible to dodge now? A bombard fires a rocket at me, and I do a slide and spin jump to the side behind a solid wall and the stupid rocket flies through the doorway, makes a 90 degree turn and smacks me in the face? That's fair... Why not just give them a "you die instantly" attack while you're at it? Link to comment Share on other sites More sharing options...
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