Deidaku Posted July 23, 2014 Share Posted July 23, 2014 I noticed that radial blind puts enemies in the finisher state. THat's awesome but parrying it too slow and clunky to make this cool. It's useful against high level heavies but for normal foes it's too time consuming. Parrying and finishers need a serious look on. They're just too long and not fluid enough , they just break the flow if the game Thoughts? Link to comment Share on other sites More sharing options...
RealPandemonium Posted July 23, 2014 Share Posted July 23, 2014 We need the Finisher prompt to be on the X button instead of the melee (E) button. This would solve the problem and give us the best of both worlds. Link to comment Share on other sites More sharing options...
Nxai Posted July 23, 2014 Share Posted July 23, 2014 I can agree with finishers being slow on some weapons, but some aren't quite so much of an issue. Personally I find the hammer finishers, A twirling jump and slam, to be fairly quick and good animation for the weapon type. The Polearm and longsword finishers however are weird with the forced backstep. Often I'm forced through walls or objects due to the animation and get stuck. They look nice for the weapon type but are awkwardly put into animation. Link to comment Share on other sites More sharing options...
9tailboy Posted July 23, 2014 Share Posted July 23, 2014 (edited) I do a lot of teleport and radial blind just to parry or stealth an enemy because it looks cool in my opinion, what happens? Regular attack, they need to have a parry/stealth pop-up at least, its not that I don't want to parry or stealth, its that I want a pop-up that lets me do it, so I don't end up doing regular attacks. The only time I can parry or stealth to radial blind or teleport is if I have a high level enemy, or a flat surface. Edited July 23, 2014 by 9tailboy Link to comment Share on other sites More sharing options...
Crewell Posted July 23, 2014 Share Posted July 23, 2014 The other perk to it is that kubrows can use thier finishers too. Link to comment Share on other sites More sharing options...
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