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[Kubrow Bug] Scavenge Ability & Cameras/turrets


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From what I've tested, if there are enemies in close enough vicinity amount of tiles from your current position, so far around from 2-3 tiles, they won't use scavange until the enemies are killed off.


I have noticed that too, but fully max mod puts it at 90% scavenge, so it should occur more frequent, which it doesn't imo.

Wrong. The 90% is just the chances of the locker being opened when the ability is activated, not how frequently it is used.

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