PsychedelicSnake Posted July 24, 2014 Share Posted July 24, 2014 If any cameras or turrets are present in an area, the Kubrow will not use its Scavenge ability on lockers until they are found and destroyed. Link to comment Share on other sites More sharing options...
RobWasHere Posted July 24, 2014 Share Posted July 24, 2014 Nah, sometimes Kubrow dont use Scavenge for no reason, even if its head is clipping in locked locker. Link to comment Share on other sites More sharing options...
Takuku Posted July 24, 2014 Share Posted July 24, 2014 I have noticed that too, but fully max mod puts it at 90% scavenge, so it should occur more frequent, which it doesn't imo. Link to comment Share on other sites More sharing options...
Raptor_ODonnell Posted July 24, 2014 Share Posted July 24, 2014 From what I've tested, if there are enemies in close enough vicinity amount of tiles from your current position, so far around from 2-3 tiles, they won't use scavange until the enemies are killed off. I have noticed that too, but fully max mod puts it at 90% scavenge, so it should occur more frequent, which it doesn't imo. Wrong. The 90% is just the chances of the locker being opened when the ability is activated, not how frequently it is used. Link to comment Share on other sites More sharing options...
AnkyPanky Posted July 25, 2014 Share Posted July 25, 2014 Seriously, when I go into a room full of lockers.. it really should activate.. or even like have him sniff by it if it's a locker that really 'can't' be opened.. I just stare at him.. waiting.. and than he growls. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now