Shehriazad Posted July 25, 2014 Share Posted July 25, 2014 (edited) In group play this isn't as apparent, but in U14 I did quite a bit of stuff solo for a while now (Mainly Lephantis and Earth Exterminations) and the game feels far better now.Consoles being hackable just to reset stages was a first step a while ago... but now? My Sentinel won't go batS#&$ insane on enemies that haven't spotted me...I can actually go and sneak around and my Sentinel will sit in place until I'm actually spotted or attack myself!Furthermore the enemy is less psychic now. I can actually go from room to room even after being spotted...if no alarm is active(or I slaughtered them before anything could be activated) they will not know that the other rooms have been slaughtered....which before just happened a lot.If they fight against Kubrows my Sentinel still goes aggressive mode...but the Grineer don't actually spot me unless I get too close and my Sentinel attacks.And the last thing would be the infested....those silly jumpy guys actually doing a cartwheel as soon as I aim at them crack me up every time.Thanks DE for not only adding stronger dumb enemies...but actually working on making the AI of things acceptable. Edited July 25, 2014 by Shehriazad Link to comment Share on other sites More sharing options...
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