PaxEthenica Posted July 25, 2014 Share Posted July 25, 2014 It's like picking through a train wreck, but the train was filled with orphans heading to Disney Land, and you're a first responder looking for survivors. Everywhere around you, bloody shreds of tiny bodies lie, but you HAVE to keep looking under every eyelid for a response. You don't want to, it's a tedious, repetitive process, it turns your stomach to think that the way it was before was so much better than it was now, but to get anything done you just have to do it. Even though it's eroding your soul.Why does it take three clicks to renew my extractor drones? Why do I have 4 friggin' different menus to manage my mods, and why does my BIG, FAT, STUPID WARFRAME obscure an entire column of them? Anyone who's looked over their collection (why they'd do that, I have no idea, it's a menu that doesn't need to exist) in Rhino knows what I'm talking about.*Why does it take up to SIX DIFFERENT ACTIONS TO NAVIGATE THE SOLAR SYSTEM? Think I'm exagerating? Thinking, "no one is that stupid, not even Apple!" Let's count. One, you press a key to open the nav menu; two, you click on a planet; three, if the location is obscured by the BIG, FAT, STUPID PLANET you right click to turn the wheel; four, you click on the location; five, you click on the 'accept' button in the upper left of the screen. And if you don't want to wait, or have intentionally set your ping really low so you can reliably host, SIX, you click on 'play now.' It used to be a three-left-click from navigation to hacking things to pieces. Now I'm pressing keys and using both mouse buttons. Never mind that the navigation function itself is a clusterfrag of confusing icons, borderless white text on a light grey background (The PT Cruiser of menu design.), and a non-existent sense of direction.Who thought it a good idea to have to walk across a little room just to change your loadout? Because you can't do it between missions anymore. You have to waste moments of your life and everyone else's time to swap out a weapon, or a warframe now. I mean, having the ship is nice and everything, but it should be an optional part of weapon and warframe modification. "But you can use the diagetic menu to change-" NO! Shut up. No, you can't. Not as of 14.0.8. The menu is useless for quick swaps, and it still TAKES MORE CLICKS THAN THE OLD WAY.In short, this post is a complaint about addition of frivolous window dressing that has added nothing to my experience, done at the cost of an all-important elegance. Fable 3 tried something even more clunky and intrusive than this, and it was a poorer game because of it. Warframe isn't as bad as Fable 3, as I JUST said, but it's still a damning indictment of the design decision to ape something that people knew didn't work, and then hoping it does work just because "it won't be as bad." As a personal aside I worry that I complain too much, but Warframe is a changing product, so I shouldn't shut up whenever something I don't like happens to the game. Because, maybe, I can actually change things for the better, for everyone.*Or Hydroid. But no one, mostly, has Hydroid unless they schill out money like I did. Because of BIG, FAT, STUPID ANTI-CONSUMER BULLS#&$ that will be elucidated upon in another post. My tolerance for not calling out bullS#&$, if you ever check my post history, is quite low. Link to comment Share on other sites More sharing options...
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