[DE]Momaw Posted July 25, 2014 Share Posted July 25, 2014 Ideas for new mods do develop for kubrows. More ideas than you can shake a shakey thing at. Or, ten. 1.) Frenzy. When player is downed their kubrow gains a huge bonus to speed and damage, his attacks can cause knockdown, and his health regenerates. 2.) Canid Sense Kubrow growls quietly and points when he detects an enemy or trap that is not within line of sight of the player (as long as player not already in combat). Nearest danger is highlighted. 3.) Shared Assimilation Your kubrow can pick up health and energy orbs if you need them. Health orbs are shared, energy orbs restore your energy but restore kubrow's shields. 4.) Evasive Your kubrow moves faster and takes reduced damage from AOE attacks, DOT effects, and environmental hazards. 5.) Thick Hide Kubrow moves slower but has a large, flat increase to armor value. 6.) Cunning Every time kubrow gets a kill, he gains a permanent (for duration of mission) increase to armor, max HP and damage. Non-linear curve on buff. Smaller bonus for a kill assist. 7.) Leap Kubrow can jump and snap at flying enemies if they are low enough , with a chance to drag them to the ground. 8.) Venomous Kubrow can inflict poison DOT on enemies that he bites. 9.) Well Trained Cooldown on breed-specific abilities is reduced. 10.) Sacrifice If the player is downed, kubrow will attempt to revive the player by transferring its own hitpoints. If successful, kubrow is downed. Link to comment Share on other sites More sharing options...
Cloudy13 Posted July 25, 2014 Share Posted July 25, 2014 Really great ideas, especially to improve even more on Kubrow utility! Make them drop off sand skates, though.... Don't want to dilute Kubrow drop tables. Link to comment Share on other sites More sharing options...
DeathKoala Posted July 25, 2014 Share Posted July 25, 2014 Link to comment Share on other sites More sharing options...
gnat6 Posted July 25, 2014 Share Posted July 25, 2014 I love all of these except for frenzy it does not seem that useful purely due to the fact that being downed is something you want to avoid at all cost not mod for although it might help with clearing enemies away so other players could revive you so I guess its fine as is. Link to comment Share on other sites More sharing options...
xShadowsaur Posted July 25, 2014 Share Posted July 25, 2014 11.) Regen - When the Kubrow dies it will regenerate once. Link to comment Share on other sites More sharing options...
Retrikaethan Posted July 25, 2014 Share Posted July 25, 2014 woah. +1 for a cool set of abilities Link to comment Share on other sites More sharing options...
[DE]Momaw Posted July 25, 2014 Author Share Posted July 25, 2014 I love all of these except for frenzy it does not seem that useful purely due to the fact that being downed is something you want to avoid at all cost not mod for although it might help with clearing enemies away so other players could revive you so I guess its fine as is. That was exactly my thought process. It's basically the kubrow equivalent of the "Sanctuary" mod, a tool to help your team mates get you back up. Except less sucky. Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted July 25, 2014 Share Posted July 25, 2014 Frenzy sounds like something I'd abuse the hell out of. Link to comment Share on other sites More sharing options...
--FORMA-- Posted July 25, 2014 Share Posted July 25, 2014 Link to comment Share on other sites More sharing options...
Technosonic Posted July 25, 2014 Share Posted July 25, 2014 some ideas that i think would make good breed type mods. Huras: stealth attacks target that is marked Raksa: Guards a 15m area around that waypoint Sahasa: digs rapidly around waypoint for ammo, health, and energy or makes a trap at that waypoint. Sunika: Attacks and/or mark any heavy units like a heavy gunner that passes though a 15m area around the waypoint. Link to comment Share on other sites More sharing options...
[DE]Momaw Posted July 25, 2014 Author Share Posted July 25, 2014 some ideas that i think would make good breed type mods. Huras: stealth attacks target that is marked Raksa: Guards a 15m area around that waypoint Sahasa: digs rapidly around waypoint for ammo, health, and energy or makes a trap at that waypoint. Sunika: Attacks and/or mark any heavy units like a heavy gunner that passes though a 15m area around the waypoint. Not wild on the specific abilities you describe, but letting kubrows interact with your waypoints is genius. +1 Link to comment Share on other sites More sharing options...
Cobalt313 Posted July 25, 2014 Share Posted July 25, 2014 Another one: Honed Claws: claw attacks have increased chance to inflict Bleed proc. Link to comment Share on other sites More sharing options...
DeadVoid118 Posted July 25, 2014 Share Posted July 25, 2014 I love this idea. Another: Undying Loyalty: Kubrow becomes invincible when it is at half health for a short duration Or something like that Link to comment Share on other sites More sharing options...
NovaStrikeZero Posted July 25, 2014 Share Posted July 25, 2014 (edited) This isn't particularly mod related but I'd love to have the ability to give commands to my Kubrow just like real dogs. For example, I'd like to be able to mark specific targets for my Kubrow to attack or command it to protect a specific area for defense missions or even give it a command to stop attacking altogether. Right now I feel the Kubrows are underpowered for the cost it takes to maintain them and that it would be more worth it if they were more effective in battle. Commands like that would make them much more useful as they can be performing one task while you worry about the other. Perhaps they could release mods that allow that to happen. Edited July 25, 2014 by NovaStrikeZero Link to comment Share on other sites More sharing options...
OrphanMaker Posted July 25, 2014 Share Posted July 25, 2014 (edited) 1) Lead Kubrow leads the way to the target or extraction point. This will help when you really need to get in and out a mission fast in the most efficient way possible. 2) Assault Kubrow run free of its master assaulting enemies on its own accord. Edited July 25, 2014 by OrphanMaker Link to comment Share on other sites More sharing options...
Brettsta Posted July 25, 2014 Share Posted July 25, 2014 It would be cool if the guard Kubrow could be used to "Guard" the hostage on rescue missions. Maybe by the way of marking the target. Link to comment Share on other sites More sharing options...
Archangelzz Posted July 26, 2014 Share Posted July 26, 2014 Seem like some really good ideas. Link to comment Share on other sites More sharing options...
Cobalt313 Posted July 26, 2014 Share Posted July 26, 2014 After having played Borderlands 2 the last mod reminds me of Krieg's skill "Redeem the Soul". "You don't die, I die!!" Link to comment Share on other sites More sharing options...
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