[DE]Momaw Posted July 25, 2014 Share Posted July 25, 2014 Ideas for new mods do develop for kubrows. More ideas than you can shake a shakey thing at. Or, ten. 1.) Frenzy. When player is downed their kubrow gains a huge bonus to speed and damage, his attacks can cause knockdown, and his health regenerates. 2.) Canid Sense Kubrow growls quietly and points when he detects an enemy or trap that is not within line of sight of the player (as long as player not already in combat). Nearest danger is highlighted. 3.) Shared Assimilation Your kubrow can pick up health and energy orbs if you need them. Health orbs are shared, energy orbs restore your energy but restore kubrow's shields. 4.) Evasive Your kubrow moves faster and takes reduced damage from AOE attacks, DOT effects, and environmental hazards. 5.) Thick Hide Kubrow moves slower but has a large, flat increase to armor value. 6.) Cunning Every time kubrow gets a kill, he gains a permanent (for duration of mission) increase to armor, max HP and damage. Non-linear curve on buff. Smaller bonus for a kill assist. 7.) Leap Kubrow can jump and snap at flying enemies if they are low enough , with a chance to drag them to the ground. 8.) Venomous Kubrow can inflict poison DOT on enemies that he bites. 9.) Well Trained Cooldown on breed-specific abilities is reduced. 10.) Sacrifice If the player is downed, kubrow will attempt to revive the player by transferring its own hitpoints. If successful, kubrow is downed. Link to comment Share on other sites More sharing options...
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