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Mirages Hall Of Mirrors Are Annoying For The User


grayhamster
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They do fade out, but part of it is not working correctly it seems. The clone's models may disappear (sometimes they do not) but any weapons you have equipped do not disappear/fade and remain hovering in mid air blocking your aim. Also, at least on my computer, the clones are still affected by dynamic lighting, so even if they do correctly fade out their models will be 'lit up' again as soon as I fire my weapons or some other lighting effect from the environment or enemies hits them.

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Or maybe we should widen the angle in which the clones fade out, maybe if they are in a 270 degree cone in front of your frame? That way they'll show up on the edges of your peripheral vision, so that you know that they are there.

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