Fullmetal_Underpants Posted July 26, 2014 Share Posted July 26, 2014 Add in something aura-like that determines how hard, fast, critical and status-inclined your kubrow would be, call it an aggression mod, make them rare 3, 0 points at unranked, 3 points at max and add mod points like auras do they would determine things like whether your kubrow hits hard without critting, but attacks slowly, or if it hits in a balanced manner with unlikely and not overly powerful critical hits or have an attack that doesn't hit as hard every time, but doubles damage on critical hit and has a reasonably high chance to do so. there could be many ways to balance this one out, but it would give us more customization options and probably drop one forma off the ridiculous number we're going to have to put onto a max-modlevel kubrow Link to comment Share on other sites More sharing options...
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