Whytee Posted July 26, 2014 Share Posted July 26, 2014 As many of you who have tried out the Dark Sector PvP, you will have enjoyed the joys of enemy players spawn camping your underleveled team, Repeatedly killing you over and over, racking up tons of experience while you yourself are unable to get any. This is especially true for attackers - Defending NPC's hang around at points A and B, meaning you have to travel to point A or B to get any experience. And when you are getting spawn camped, its impossible to even GET to point A or B, while the enemy players kill every NPC at your spawnpoint instantly, gaining tons of experience and widening the EXP gap, making victory for the attackers almost impossible. This is what I call 'the EXP problem'. I think that this issue could be worked around, instead of giving players their mods after a certain amount of EXP from kills, give the players their mods after a certain amount of time, granting experience over time while removing the experience from kills. TL;DR - Grant Exp to both teams over time instead of from kills Link to comment Share on other sites More sharing options...
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