Varzy Posted July 26, 2014 Share Posted July 26, 2014 Right now, Gas damage creates a cloud that procs Toxic on enemies within. My problem here is that it's basically repeating what another element (toxic) does, only in a small AoE. My thoughts on Gas Damage is that the Gas cloud it spawns should cause a different effect. In addition, Mutalist Ospreys should deal Gas damage, so that their clouds remain dangerous places to longer but don't bypass shields (leaving the bypassing expertise to Toxic Ancients and Crawlers). - Gas proc increases damage taken by Gas damage by 50%, - Gas proc increases damage taken by all other sources by 15%-20% - Gas proc reduces stamina by 50% (would only affect Warframes, so this effect would be paired with another one). If that proc seems somewhat powerful to thew element, it's suggested in the knowledge that Gas is not a popular element to run against anything but Infested, and even then Corrosive and Blast/Fire is seen as a more effective elemental choice. Now, the Gas element has the ability to power itself up and overcome elemental resistances, as well as provide a factor of team support by debuffing targets. Link to comment Share on other sites More sharing options...
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