Jump to content
Sign in to follow this  
[DE]Rebecca

Update 7.7.3: Level Expansions And New Weapons!

Recommended Posts

Seems like a wonderful update, though I was hoping for ash improvements

Can't wait to explore the new levels! :O

  • Upvote 2

Share this post


Link to post
Share on other sites

- Corpus Crewmen can use zip-lines now too. Enemies on zip-lines will not stagger or stun.

Nice! :D Thanks for the update! I'm waiting with excitement the Ether Sword :)

Share this post


Link to post
Share on other sites

Great job with the updates and fixes.

 

Is there a task to make melee weapons compare stats? When you go to switch weapons, the guns compare stats, but melee is just blank. That one's been on my list for a long time....

  • Upvote 1

Share this post


Link to post
Share on other sites

What about Paris and mods on it?

Edited by Vannell

Share this post


Link to post
Share on other sites

As we saw the new level updates..... WE GOT AMAZEEEED!

We took 10 screenshots, and was staring at the frozen valley for 5 minute. Also we found the new laboratory of corpus, and a "russian technology microchip", as my friend said it.

You guys will get our money, we are amazed by your work.

EDIT:

And the new infested animations... Its getting creepy, great animations, i can imagine new players being terrified by them.

Edited by Princze
  • Upvote 1

Share this post


Link to post
Share on other sites

Looks like point strike (rifle crit chance) was moved to 25%/rank, so up to 150% increased crit.

Multiplier here was changed to 20%/rank, up to +120% crit damage.

Pistols was moved up to 20% crit chance/rank, to 120% increased crit chance

Multiplier is +10%/rank, +60% crit damage (same as before)

Melee remains at 5% crit/rank, to +30% crit chance.

Multplier is +15%/rank tho, which is +90% crit damage.

Without knowing the changes to base crit amounts, looks like melee crit is still pretty useless compared to straight +damage.

God's damm I wish they would tell us base crit levels, or change these mods to additive.

Edited by Darzk
  • Upvote 4

Share this post


Link to post
Share on other sites

Thank you so much DE!
Also, nice to see you guys fixed the Market/Foundry bug.

 

+1

Share this post


Link to post
Share on other sites

I am really glad this development team is spending so much time giving the players what they really want. Please keep up the hard work and dont stop developing for us like so many other F2P developers before you.

 

PS... Game is awsome

 

THIS exactly ! <3

  • Upvote 1

Share this post


Link to post
Share on other sites

good changelist. already crafting new ether swords for my fresh frame.

Share this post


Link to post
Share on other sites

Amazing update! :)

Edited by Kiwi

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...