Dasmir Posted April 12, 2013 Share Posted April 12, 2013 BEST UPDATE EVER ! Link to comment Share on other sites More sharing options...
Dreed Posted April 12, 2013 Share Posted April 12, 2013 Nice SARYN patch... but what about Masima Skill Range.. its now just around me .. mobs that are a few meters away is no longer affected Link to comment Share on other sites More sharing options...
bigbutts8o8 Posted April 12, 2013 Share Posted April 12, 2013 <3 yay !!!!!!!!!!! Link to comment Share on other sites More sharing options...
LordBakal Posted April 12, 2013 Share Posted April 12, 2013 (edited) Great! Now my Shade will actually go stealth instead of floating there receiving all the damage :D Also +1 new levels and cosmetic touches for different mobs so that they actually look unique and not recolor/retexture. Also <3 Dual Vipers and Ethers. Edited April 12, 2013 by TennoHydrangea Link to comment Share on other sites More sharing options...
Deathwins Posted April 12, 2013 Share Posted April 12, 2013 Brilliant! Can't wait to try out these new weapons ;) Should've made shade though lol Link to comment Share on other sites More sharing options...
Strac_CRO Posted April 12, 2013 Share Posted April 12, 2013 you could have added heavy boots to grineer soldiers Link to comment Share on other sites More sharing options...
Habulin Posted April 12, 2013 Share Posted April 12, 2013 PLEASE READ:JUST PLAYED A GAME, FOUND REALLY IMPORTANT INFO ABOUT NEW BUGS. Some green lockers are unable to be opened or the X bottom doesn't even appear. In extermination (or what ever it's called) a Loki decoy just spawned, it had no name and was untouchable damage vise. Some textures in the cave system are missing. Hope it helps the devs! Link to comment Share on other sites More sharing options...
leosk10 Posted April 12, 2013 Share Posted April 12, 2013 release some colors for research XD Link to comment Share on other sites More sharing options...
K0bra Posted April 12, 2013 Share Posted April 12, 2013 Great Update! Good Job! Link to comment Share on other sites More sharing options...
Infrared Posted April 12, 2013 Share Posted April 12, 2013 Wooooot great news! Congratulations for everything, keep the awesome work you guys are doing and thanks a lot! Link to comment Share on other sites More sharing options...
Darzk Posted April 12, 2013 Share Posted April 12, 2013 (edited) Paris bow mods appear to be working as client now, WOOOT Ditto for Akbolto +100% crit doesn't mean you crit all the time, means you crit twice as often as before Vulnerable point / headshot damage seems to have changed. Headshots on Grineer with Paris now do x2.3 damage body damage, from x2 before. Weird? Edit: Nope, Serration is improved to 15%/rank, not sure of cap now Edited April 12, 2013 by Darzk Link to comment Share on other sites More sharing options...
SlyBoots Posted April 12, 2013 Share Posted April 12, 2013 (edited) woa, you've outdone yourself this time, DE. completely speechless over here. Edited April 12, 2013 by SlyBoots Link to comment Share on other sites More sharing options...
FredFlinstone Posted April 12, 2013 Share Posted April 12, 2013 New defense missions are too boring now... Link to comment Share on other sites More sharing options...
Kirinae_Windstalker Posted April 12, 2013 Share Posted April 12, 2013 A ton of AWESOME changes! Really happy about the laser door traps! Keep up the good work guys! Link to comment Share on other sites More sharing options...
FistOfTheNorthStar Posted April 12, 2013 Share Posted April 12, 2013 DE je t'aime. Link to comment Share on other sites More sharing options...
Wynn Posted April 12, 2013 Share Posted April 12, 2013 Trinity's link still targets Sentinels, making you kill your own sentinel. Link to comment Share on other sites More sharing options...
Toby1066 Posted April 12, 2013 Share Posted April 12, 2013 Oh great, that's my evening gone.. *rushes like a fangirl to update Warframe* Link to comment Share on other sites More sharing options...
Fenkreg Posted April 12, 2013 Share Posted April 12, 2013 I got viper with catalyst....As I understood, if craft twin viper, i will lose my catalyst, yes? Link to comment Share on other sites More sharing options...
Habulin Posted April 12, 2013 Share Posted April 12, 2013 I got viper with catalyst....As I understood, if craft twin viper, i will lose my catalyst, yes? yes Link to comment Share on other sites More sharing options...
Rorschachous Posted April 12, 2013 Share Posted April 12, 2013 Please, bring the old Valefor! It was so awesome… Just name it The Old Valefor and add it as a "new" one or something. Please? Link to comment Share on other sites More sharing options...
hyfynorris Posted April 12, 2013 Share Posted April 12, 2013 IMO, it's quite useless adding more levels, at the moment. We already have a MASSIVE amount of options, but the still low playerbase makes it so that we can't procede, because later on in the game it's almost impossible to go alone, and there are absolutely no squads whatsoever in certain regions. Link to comment Share on other sites More sharing options...
Ranzou Posted April 12, 2013 Share Posted April 12, 2013 (edited) I feel that now Grinneer assault fire rate is very fast in some location, they run out their magazine in only 4 to 5 second before reloading, ... anyone have same experience with me?FYI it happens when i do solo mode, but it's normal when in party (online) Edited April 12, 2013 by Ranzou Link to comment Share on other sites More sharing options...
Mak_Gohae Posted April 12, 2013 Share Posted April 12, 2013 wait.... if Saryn's molt must be destroyed.... does that mean that in Infested levels i could just climb a box, drop a moult, and laugh as the Infested will just stay there looking at it because they cant kill it ever? Link to comment Share on other sites More sharing options...
Ereus Posted April 12, 2013 Share Posted April 12, 2013 Damn perfect! Also, could you fix Lech Kril's bug that causes the screen to permanently shake when he falls down with hammer in his hand? Thanks. Link to comment Share on other sites More sharing options...
Skytt Posted April 12, 2013 Share Posted April 12, 2013 Also, really appreciate the buff to rifle mods. That was definitely needed with the discrepancy there was before between it and other weapon types. Link to comment Share on other sites More sharing options...
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