0Pinger Posted July 27, 2014 Share Posted July 27, 2014 Just had 2 Mirage in an alert I hosted on Cerberus (Pluto), 2 of them with Hall of Mirrors up which crippled my pc's performance, which ended in a crash. Didn't get a WAR number as the crash reporter as always never connects So now I see why there are all the crashing reports since U14, that skill cripples pc's already under load. I can host with no issues normally unless I get a Nerkros that uses Shadows Of The Dead, but Hall of Mirrors is worse Phenom 9950 @ 2.6 4 gig Corsair ram 750 GTX Ti 2 meg version using WHQL 337.88 win64bit game is running with ALL settings on low DX11 enabled multi threading enabled 64bit enabled Borderless windowed @ 1366 x 768 Nothing running in background Link to comment Share on other sites More sharing options...
Soulphoenix1 Posted July 27, 2014 Share Posted July 27, 2014 Just had 2 Mirage in an alert I hosted on Cerberus (Pluto), 2 of them with Hall of Mirrors up which crippled my pc's performance, which ended in a crash. Didn't get a WAR number as the crash reporter as always never connects So now I see why there are all the crashing reports since U14, that skill cripples pc's already under load. I can host with no issues normally unless I get a Nerkros that uses Shadows Of The Dead, but Hall of Mirrors is worse Phenom 9950 @ 2.6 4 gig Corsair ram 750 GTX Ti 2 meg version using WHQL 337.88 win64bit game is running with ALL settings on low DX11 enabled multi threading enabled 64bit enabled Borderless windowed @ 1366 x 768 Nothing running in background Doesn't make since, why do Nerkros and Mirage ability crash? Link to comment Share on other sites More sharing options...
Meenmu Posted July 27, 2014 Share Posted July 27, 2014 I always find issues like this odd, because some people always have them, and others have never seen them. Maybe there's some other factor causing this on select machines? Link to comment Share on other sites More sharing options...
0Pinger Posted July 27, 2014 Author Share Posted July 27, 2014 Soulphoenix 2 Mirage with 8 decoys, my pc has to track them and the player plus all the extra fired shots, that is a S#&$ tonne of extra cpu load, same deal with Shadows Of The Dead but less so Link to comment Share on other sites More sharing options...
inks84 Posted July 28, 2014 Share Posted July 28, 2014 its not hall of mirrors crashing you 0pinger its the images use of certain weapons that killing it.. I have a mirage myself and I can use a supra with that skill. no problems.. but if I use phage or something.. instantly looking at my desktop lol that's what needs fixed Link to comment Share on other sites More sharing options...
0Pinger Posted July 28, 2014 Author Share Posted July 28, 2014 Another team with a Mirage in and another crash, any more crashes and Mirage is a symptom. Link to comment Share on other sites More sharing options...
EroticCakes Posted July 30, 2014 Share Posted July 30, 2014 have you ever checked if the HoM got stack up? sometimes when i run on a mission and got a teammate using a mirage, HoM sometimes stacks up leaving tis mirrors on the places where it casted.... https://forums.warframe.com/index.php?/topic/277109-mirage-clones-stick-around-and-potentially-cause-lag/ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now